Middle-earth™: Shadow of Mordor™

Middle-earth™: Shadow of Mordor™

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Stukov Oct 7, 2022 @ 12:42pm
Mouse Acceleration Fixes
aight heres the guid, it is scuffed as the solutions so yea, give it a look and left a hate comment behind, a meme or some useful comment (what a nerd).

https://steamcommunity.com/sharedfiles/filedetails/?id=2872832884
Last edited by Stukov; Oct 8, 2022 @ 12:20pm
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Showing 1-7 of 7 comments
TLMVodkavia Oct 7, 2022 @ 4:55pm 
What it your computer specs?
Stukov Oct 7, 2022 @ 5:40pm 
Originally posted by TLMVodkavia:
What it your computer specs?
enough to run good games, aint spects cuz i already fix the problem with the last option and this isnt a "am asking for something" this more like a "guide" just i posted here cuz am lazy and later am gonna make a real guide.
321- Oct 8, 2022 @ 9:52am 
Unfortunately there's nothing you can really do when a game emulates the stick movement for its m/kb controls. You can mitigate this a bit. Setting the mouse to 125 hz polling rate seems to have a small impact. Playing at a higher framerate, even if your monitor is only 60. And using a higher sensitivity for the mouse in ordet to combat the mollases like feeling when using the camera.

The funny thing is that when you aim the bow in game, it uses raw input, it feels like it should, like any other game.

It's mind blowing that they released the first game like this in 2014 and then they did it again with this one many years later.

I guess there's not much interest from the comunity as well to try and fix this. Dead Space 1 and 2 for example have mods that inject raw input for mouse, a simple dll file copied into the game folder and thats it
Stukov Oct 8, 2022 @ 10:56am 
Originally posted by 321-:
Unfortunately there's nothing you can really do when a game emulates the stick movement for its m/kb controls. You can mitigate this a bit. Setting the mouse to 125 hz polling rate seems to have a small impact. Playing at a higher framerate, even if your monitor is only 60. And using a higher sensitivity for the mouse in ordet to combat the mollases like feeling when using the camera.

The funny thing is that when you aim the bow in game, it uses raw input, it feels like it should, like any other game.

It's mind blowing that they released the first game like this in 2014 and then they did it again with this one many years later.

I guess there's not much interest from the comunity as well to try and fix this. Dead Space 1 and 2 for example have mods that inject raw input for mouse, a simple dll file copied into the game folder and thats it
cool i didnt knew that but now i do, but i fix it with the last option, when i redact the guide ill include this one
Stukov Oct 8, 2022 @ 10:58am 
also, i havent tried Shadow of War, it has the same problem ?
321- Oct 8, 2022 @ 11:45pm 
Originally posted by Sgt. Stukov:
also, i havent tried Shadow of War, it has the same problem ?


Yes, i actually thought i was posting in the Shadow of War forum above :D It's exactly the same thing in both games. Mouse camera emulating the acceleration of the controller stick instead of having 1:1 raw input like 99.999% of games. Its quite bafling really how they messed this up in two games years apart and then never fixed it.
Stukov Oct 9, 2022 @ 12:43pm 
Originally posted by 321-:
Originally posted by Sgt. Stukov:
also, i havent tried Shadow of War, it has the same problem ?


Yes, i actually thought i was posting in the Shadow of War forum above :D It's exactly the same thing in both games. Mouse camera emulating the acceleration of the controller stick instead of having 1:1 raw input like 99.999% of games. Its quite bafling really how they messed this up in two games years apart and then never fixed it.
well thats a shame
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Date Posted: Oct 7, 2022 @ 12:42pm
Posts: 7