Middle-earth™: Shadow of Mordor™

Middle-earth™: Shadow of Mordor™

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Mystic Jul 28, 2018 @ 1:08am
So about that camera
its 2018 and the camera in this game feels totaly horrible, i just cant play with it when useing a mouse and keyboard so i bought a gamepad (Xbox 1 controler) and when i rotate the stick its great no problems. but when i use my mouse its so bad i dont know how to explain it. so the camera is automaticly moveing on its own when i rotate my character or aim with the bow. Its even worse in combat and i know for sure a lot of people feel the same way. Is it possible that they might fix that anytime soon ? just use the same camera settings as they used in Shadow of War and its all good. I have fallen in love with Shadow of Mordor and Shadow of war just great games both of them. just fix the camera in SoM and the game is close to perfect
Originally posted by ♥♥♥♥ Goblin:
The problem is that they didn't properly configure the camera for use with a mouse.

A controller thumbstick has a maximum value/direction that you can push in, thus the camera is easier to control since you can assign a max rotate value to the max distance you can move the thumbstick.

A mouse moves in a direction without a maximum limit, so you need to calculate the delta/change in time/position of the mouse to calculate the amount of rotation speed to apply to the camera. Mouse smoothing attempts to reduce the error on this calculation, but I find this isn't helpful for most games that use it.

If you move your mouse really quickly (ie. a high position delta), it bugs the sensitivity and it appears to use the maximum sensitivity value. If you move the mouse slowly, then it adheres to the sensitivity you set in the game menu. I believe they have a poor algorithm for calculating the delta, and when it bugs out, it defaults to the maximum sensitivity.

Also - this game has issues with alt+tab and shift+tab (steam). Try alt+tabbing twice (to exit and enter the game window) and notice how the mouse sensitivity goes super high. Shift+tab seems to fix this issue.

There is another bug where you can permanently max out the sensitivity while using aim when something happens (no idea what the event/trigger is, but it seems to be while aiming and moving the mouse really quickly). This can only be fixed by restarting the game.

There are 4 sensitivity menu options. The top 2 appear to be for controller only and the bottom 2 appear to be for mouse only. Although the mouse value doesn't seem to make a difference because the game loves to bug out and maximize the sensitivity OFTEN.
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I wouldn't count on it. The port isn't old, but it is from the time when PC ports were often not great. Especially third person actions games, when it comes to mouse and keyboard. I just leared to play with a controller, like you are already doing.
Mystic Jul 28, 2018 @ 5:04am 
Originally posted by Truest Lord Pancake:
I just leared to play with a controller, like you are already doing.
Thank you for the Reply, i understand but the automatic turns it does ofter is still very wierd xD but i will just play the game with a controler and enjoy it as much as i can :D
The author of this thread has indicated that this post answers the original topic.
The problem is that they didn't properly configure the camera for use with a mouse.

A controller thumbstick has a maximum value/direction that you can push in, thus the camera is easier to control since you can assign a max rotate value to the max distance you can move the thumbstick.

A mouse moves in a direction without a maximum limit, so you need to calculate the delta/change in time/position of the mouse to calculate the amount of rotation speed to apply to the camera. Mouse smoothing attempts to reduce the error on this calculation, but I find this isn't helpful for most games that use it.

If you move your mouse really quickly (ie. a high position delta), it bugs the sensitivity and it appears to use the maximum sensitivity value. If you move the mouse slowly, then it adheres to the sensitivity you set in the game menu. I believe they have a poor algorithm for calculating the delta, and when it bugs out, it defaults to the maximum sensitivity.

Also - this game has issues with alt+tab and shift+tab (steam). Try alt+tabbing twice (to exit and enter the game window) and notice how the mouse sensitivity goes super high. Shift+tab seems to fix this issue.

There is another bug where you can permanently max out the sensitivity while using aim when something happens (no idea what the event/trigger is, but it seems to be while aiming and moving the mouse really quickly). This can only be fixed by restarting the game.

There are 4 sensitivity menu options. The top 2 appear to be for controller only and the bottom 2 appear to be for mouse only. Although the mouse value doesn't seem to make a difference because the game loves to bug out and maximize the sensitivity OFTEN.
Last edited by ♥♥♥♥ Goblin; Jul 29, 2018 @ 7:23pm
Taiki Jun 19, 2024 @ 1:06pm 
Not many people may still play it, but is there still no fix or at least somehow comfortable workaround?
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