Middle-earth™: Shadow of Mordor™

Middle-earth™: Shadow of Mordor™

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[Archived] Middle-earth: Shadow of Mordor - Linux Support & Patch Information
This thread is now locked, please see the link below for future patch note changes to this game:

https://steamcommunity.com/app/241930/discussions/0/3110270484056694467/

If you have any issues, please contact support@feralinteractive.com


If you're having any problems or have suggestions for Middle-earth: Shadow of Mordor on Linux, please contact our support directly at http://support.feralinteractive.com or email us at support@feralinteractive.com.

Please include as much information as possible about your problem and the hardware and software you are using to play the title. If you can access the pre game launcher following the instructions to generate a support report will help us provide assistance as it provides information about your installation and general system details like driver versions and GPU type.

Middle-earth: Shadow of Mordor Release Information

1.1 - January 26th 2017 - Linux
  • Fixed crash when swapping controller at run time
  • Allow bindings of extra mouse buttons
  • Fixed various rare crashes and hangs on quit
  • Fixed missing bodies and other geometry on Nvidia
  • Fixed 7.1 Surround sound support
  • Fixed Spanish language support
  • Modernised launch scripts to help on various distributions
  • General performance improvements, particularly in CPU limited situations
  • Fixed forced VSync on AMD Mesa
  • Minor text fixes

1.0 - July 30th 2015
  • Initial release
Last edited by Feral Interactive; Mar 3, 2021 @ 6:57am
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Showing 31-45 of 227 comments
Elektrosmog Jan 29, 2017 @ 3:39am 
Tried out the new version this weekend

These are some older benchmark results of me using

- mesa (1:12.1~git161016172400.c61eb3c~y~padoka0)
- libdrm (2.4.71+git1610081859.a44c9c3~x~padoka0)

Kernel; Resolution; Details Setting; Min FPS; Avg FPS; Max FPS
4.8; FullHD; Very High; 21,37; 37,29; 64,47
4.8; FullHD; Lowest; 27,42; 48,70; 86,77
4.8; 384x216; Very High; 20,30; 39,66; 73,23
4.8; 384x216; Lowest; 27,14; 50,30; 87,34

Now I get
4.8; FullHD; Very High; 14,61; 45,38; 64,87
4.8; FullHD; Lowest; 18,45; 72,45; 236,25
4.8; 384x216; Very High; 18,60; 63,46; 435,38
4.8; 384x216; Lowest; 40,74; 81,87; 429,30

using
- mesa 17.0~git1701120730.ea7e4b~gd~x
- libdrm 2.4.74+git1612241830.eebefa~gd~x

(but these didn't have any performance impact without the patch)

I am very impressed by these gains. The game was mostly playable before (except for areas with lots of enemies where my FPS quickly dropped below 20) on my system (i5-3570, Radeon HD 7950 running Kubuntu 16.04) but now it should be a much smoother experience.

I also noticed that my CPU usage now is steadily around 60 for the whole benchmark. Before it usually was around 30, so big thumbs up to the developers doing the multi core stuff for this patch.
AtomSymbol Jan 29, 2017 @ 2:22pm 
My experience after the update:

Shadow of Mordor is definitely faster (CPU: A10-7850K, GPU: R9-390, Mesa 17.1.0-devel), although not as fast as in Windows 10. R9-390 can now handle the "200% video resolution" which in case of a 1920x1080 monitor renders the scene in 3840x2160 and downscales it to 1920x1080. Best gameplay experience is with 30 Hz in-game refresh rate (1/2 of monitor refresh rate), ultra texture details, and medium geometry/etc settings.

Remaining issues:

- Pressing and holding the turn-left or turn-right key (360 degree horizontal panning) results in fairly large frame-rate drops in complex scenes
[FERAL] Jith Jan 30, 2017 @ 4:23am 
Originally posted by Ocelost:
Originally posted by The_EBF:
2) It now requires updated standard C++ libraries: CXXABI_1.3.8

I'm using Slackware 14.1 x86_64, which is CXXABI_1.3.7

Interesting. The latest update broke it on my Ubuntu 14.04 system, but I tried it on an Ubuntu 16.04 system, and it works there. Did Feral accidentally break compatibility with Ubuntu 14.04? That would be odd, since it's explicitly recommended on their system requirements list.
That does sound odd! Can you please email support@feralinteractive.com with some details so we can look into this?



Originally posted by Soldar:
Thanks for the hard work at keeping this updated and fixed but unfortunately running into the same issue as a few others here where the game no longer starts.

Ruuning Linux mint 17.3 which is based on Ubuntu 14.04 LTS
Can you also email support@feralinteractive.com so we can look into this? Please include a link to this thread.

Originally posted by Mean Booty:
Welp. Shadow of Morder doesn't work with my steam controller since the update.
Please let the team at support@feralinteractive.com know and they'll see what they can do to help :)
Ocelost Jan 30, 2017 @ 9:11am 
Originally posted by FERAL Jith:
That does sound odd! Can you please email support@feralinteractive.com with some details so we can look into this?

Done.
Soldar Feb 7, 2017 @ 4:55pm 
Upgraded to Linux Mint 18.1 XFCE with latest kernel 4.8 and Nvidia 375.26 driver.

Seems to be working now, just ran a benchmark and seems a slight improvement over the previous non-patched version.
AtomSymbol Feb 7, 2017 @ 5:16pm 
Originally posted by Soldar:
Upgraded to Linux Mint 18.1 XFCE with latest kernel 4.8 and Nvidia 375.26 driver.

Seems to be working now, just ran a benchmark and seems a slight improvement over the previous non-patched version.

On my machine: The in-game benchmark isn't running faster than before the update, but the gameplay itself certainly is noticeably smoother.

A note about AMD hardware: Combined with the new radeonsi shader *disk* cache that is being prepared for Mesa-git the game is running much smoother than before (on Medium geometry settings). Ultra geometry settings are still an issue with radeonsi in this game (unless the Linux gaming machine has a high-end 4GHz Intel CPU I suppose).
🐭 Feb 17, 2017 @ 10:16pm 
I'm on Mint 17.3 MATE and it's not starting for me. I'm getting the same CXXABI_1.3.8 error as everyone else.

And I'm not updating to 18. That thing is a mess.
Soldar Feb 17, 2017 @ 10:52pm 
Hey @mouse, unfortunately seems the only way to go. I took the plunge to upgrade to LM 18.1 XFCE and now with everything up to date things are starting to work as they should. I too was looking for info to keep my trusty 17.3 install and just be able to update to the latest ABI.

Must say going back to XFCE and using Compiz Fusion is a blast back to the past :) For the past week 18.1 XFCE has proven itself stable though samba still seems to have issues. Network printing is now working very well for me after the latest update. I think they're trying to fix all the little ♥♥♥♥♥♥♥. Tried Manjaro and as nice as it is, it's just missing that straight up functionality of just being able to work, there is much customisation to do before you can get on with work. personally not a fan of where themes are going and find most of the distros hideous, even Mint's latest implimentation. Not a fan of the fact that GTK 3 seems to use up more resources with every update yet we seem to get less functionality. Seems they following in footsteps of certain big corps, anyways, enough ranting. I agree with you, Mint Cinnamon 17.3 was definitely a great distro heading in the right direction.

If you find any info to get the latest ABI from upstream working on an Ubuntu 14.04 base distro so that we may play the latest games would be of much help and appreciated, I too would prefer to go back to that LTS base.
Ocelost Feb 18, 2017 @ 11:08am 
Feral now has a beta build aimed at fixing the startup failure on Ubuntu 14.04 (and probably for similar distributions). Open the game's properties window in Steam, go to the BETAS tab, and select domesticated_patch - 14.04_Support_Fix.
🐭 Feb 18, 2017 @ 4:01pm 
Originally posted by Ocelost:
Feral now has a beta build aimed at fixing the startup failure on Ubuntu 14.04 (and probably for similar distributions). Open the game's properties window in Steam, go to the BETAS tab, and select domesticated_patch - 14.04_Support_Fix.

Yep that fixed it. It plays great. Fun game so far. Thank you. :pleased:
Ocelost Feb 18, 2017 @ 9:05pm 
Originally posted by mouse:
Yep that fixed it. It plays great. Fun game so far. Thank you. :pleased:

I'm glad to have helped. You can thank me by setting shipwrecked_compatible = true on your Examine Traps First mod. :)
The_EBF Feb 19, 2017 @ 4:00am 
Yup, the 14.04_Support_Fix works on my Slackware 14.1 system too.
🐭 Feb 19, 2017 @ 12:23pm 
Originally posted by Ocelost:
Originally posted by mouse:
Yep that fixed it. It plays great. Fun game so far. Thank you. :pleased:

I'm glad to have helped. You can thank me by setting shipwrecked_compatible = true on your Examine Traps First mod. :)

Haha Well I don't have Shipwrecked so I can't in good conscious claim it's compatible when I honestly don't know. There would be a lot of people complaining and downvoting and all of that. But you should be able to modify it yourself for your own use. Just remember I have no way of testing how buggy it might be.
Soldar Feb 19, 2017 @ 12:29pm 
This is good news, thanks! Will revert back to 14.04 base :steamhappy:
Thaeus Mar 7, 2017 @ 1:30am 
Well if someone could let me know if there is a work around for this on openSUSE 42.2, that would be great. I did send an email to the suggested address. Months ago, the last time I played, the game worked beautifully and now the game won't launch at all.
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Date Posted: Jan 26, 2017 @ 8:12am
Posts: 227