Farm Together 2

Farm Together 2

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Questions Re: Mines – Trying to understand them
There have been several posts regarding the new mines – many of them with some emotional reactions! I am attempting to refrain from reactions until I understand this new content better.

First of all: I am impressed with the attention to detail and good looking graphics and UI that Milkstone Studio has put into this game – and the mines specifically. A very well done to you guys!

I have 4 mines – one in each of my 4 sub-farms. I am trying to fully open them up and therefore am only mining Iron – since it has the shortest harvest time and the green ore is also the requirement for opening up the mine. My questions are as follows:

* I am assuming that the stat “Planted” is the total of mining sites opened up (table and 5 nodes). True?

* If the above is true, I show a total of 51 sites planted, when in fact I have 50. (I will double check everything) Has anyone else noticed any discrepancies here?

* The info on Iron says it has a success chance of 50%. In other posts I am seeing a success chance of 35-50%. Which is it?

* My stats on Iron shows an actual success % of 96% (2150 success out of 2230 harvest). Something doesn’t make sense here! Any data to resolve this?

* Stats on each mineral shows a line between “Money spent” (in coin) and Money earned (in diamonds) with a single amount shown in diamonds. What is this?

* I am getting close to the total of 90 nodes per mine (I believe this is the total available) and am finding this quite labor intensive. Is there any info on ways to streamline this (similar to the use of the tractor on other crops)?

* Are there any stats that remain with a particular mine? I notice that mines are not recycled (when you recycle a farm) – so I’m wondering if there is something lost if I delete a mine??
Last edited by jackofshadows; Dec 8, 2024 @ 4:19pm
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Showing 1-4 of 4 comments
jackofshadows Dec 8, 2024 @ 5:46pm 
I just realized that the areas I unlock in a mine are unique to that mine. That answers my last question above!
mskitty Dec 8, 2024 @ 5:54pm 
The success rate varies, look at each mineral choice, only iron has a 50% chance of producing a green gem.

Before you harvest write down your diamond count, then harvest one, then do the math with how many diamonds you actually collected, if you do this for every rock before you harvest you will see a big inconsistency with how many diamonds you are actually getting off of each one for money spent on harvesting cost.

Also check your inventory for green gems after harvesting each rock before going to the next rock to harvest.
Last edited by mskitty; Dec 8, 2024 @ 5:56pm
WaaghMan  [developer] Dec 8, 2024 @ 6:01pm 
Originally posted by jackofshadows:
* I am assuming that the stat “Planted” is the total of mining sites opened up (table and 5 nodes). True?

No, it should be 1 for each time you've placed them (basically once for every time you've paid the price).

* If the above is true, I show a total of 51 sites planted, when in fact I have 50. (I will double check everything) Has anyone else noticed any discrepancies here?

"Planted" includes every time you've placed the item, even if you later replaced it with something else. So at some point you probably had Iron, replaced it with something else, and then replaced it with Iron again.

* The info on Iron says it has a success chance of 50%. In other posts I am seeing a success chance of 35-50%. Which is it?

It was 35%, we increased it to 50% in a patch later.

* My stats on Iron shows an actual success % of 96% (2150 success out of 2230 harvest). Something doesn’t make sense here! Any data to resolve this?

That's definitely wrong... I think this may be happening because when we changed so you increase item level even if the mine was unsuccessful, it may also be increasing the "Success" stats. We'll fix it in a later patch (although the stats will remain wrong... we'll see if we can do something about it).

* Stats on each mineral shows a line between “Money spent” (in coin) and Money earned (in diamonds) with a single amount shown in diamonds. What is this?

"Money spent" includes money from the item placement (in diamonds, usually once per table) and mining attempts (in coins). Money earned is money obtained from mining.

* I am getting close to the total of 90 nodes per mine (I believe this is the total available) and am finding this quite labor intensive. Is there any info on ways to streamline this (similar to the use of the tractor on other crops)?

No, not really. While we were aware of the possibility of having more than one mine (just like with houses), we didn't really plan for people going for it on a dedicated basis. So when fully (or almost) unlocked, a single mine would take some time to work with.

* Are there any stats that remain with a particular mine? I notice that mines are not recycled (when you recycle a farm) – so I’m wondering if there is something lost if I delete a mine??

If you recycle a mine, you'll recycle its contents, and if you build it again later, you'll need to unlock the new areas again. We'll probably need to disallow recycling or include the unlock price in the recycle value so it's not accident prone...
Last edited by WaaghMan; Dec 8, 2024 @ 6:03pm
jackofshadows Dec 8, 2024 @ 6:06pm 
Thanks WaaghMan!
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Date Posted: Dec 8, 2024 @ 3:48pm
Posts: 4