Farm Together 2

Farm Together 2

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Jenny Jan 14 @ 11:13am
Flowers are horrible now
There was nothing wrong with the flowers the way they were!!! I absolutely hate the new flower layout! Please put it back!!! This is awful!
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Showing 31-45 of 102 comments
Upton Jan 15 @ 12:22pm 
Originally posted by Ivydoom:
Yeah no problem
But changing all the flowers to type instead of colour is quite the hassle!
I'll deal with it np. As I'm sure most of us will do.
Doesn't mean we don't get to complain for a bit ;)

Truth,

They wanted to hear our input to make changes and improvements. That's what they are going to get. Sure, telling people get over it is really the opposite of what what Milk Stone or whoever first opened FT2 for us to try out. They wanted our opinions. They wanted to know what our wishes are. We give them our opinions and wish list.
I really don't understand the venom in the complaints - I took just a few minutes to realize which flowers to swap for another in my honeybee feeder farmhands. Done. Yeah, stuff changed and maybe it should have been better planned ahead of time and never done by visual color, but there is a reason given by developers which should make the game easier to add more interesting flowers later. So, a grumble level complaint, fine, but thread after thread and all in capitals all the time, seems rather excessive. I mean, how many times have the devs changed things via request of players? I have AAA games in full release that break every month or so and don't add anything new or address any existing bugs. This game continues to be a steal for what it is.
mskitty Jan 15 @ 1:18pm 
I have one giant field of flowers, no spacers between them, they are grouped in the order of which they were unlocked, lol.

It works just fine for having equal amounts of colors for the beehives, sometimes it's best not to overthink things. :verycoolcat:
Last edited by mskitty; Jan 15 @ 1:19pm
KnottyBoy Jan 15 @ 1:38pm 
I plant a yellow flower I want t get a yellow flower. Whats next Plant radishes and get carrots? Come on people this is terrible.
Jenny Jan 15 @ 1:45pm 
Originally posted by CatELyst:
Originally posted by Jenny:
There was nothing wrong with the flowers the way they were!!! I absolutely hate the new flower layout! Please put it back!!! This is awful!

I have to agree wholeheartedly.

AND one of the poinsettas is coming up a pink lily in the icons, so that messes up the M view of the garden as well. I'm probably not the only OCD on here that is very upset by coming back to their nice tidy farm and finding the flowers are in complete chaos now.

I had to just walk away. I don't know how to reorganize the flowers to make this work.
That is what I did... I walked away. I am not wasting more hours straightening things out. I thought they were done with all the "major" changes like this. I was ready for new items, but not changing an entire category this far into the game.
WaaghMan  [developer] Jan 15 @ 2:57pm 
(Copypasting this message on similar threads)

Hi!

We apologize for the problems caused. It's one of those cases where we should have acted earlier. Categorizing resources by color was a BAD idea, as it wasn't future-proof at all, caused some flower types to be misrepresented depending on resources (let's say there are more pink than blue flowers), and it prevented us from adding new resources in higher levels (because all colors are already available as daisies in lower levels).

The new categorization, roughly based (as with many other resources in the game, to avoid having an excessive number of them) on shape / flower family, makes more sense and is a better fit with the way items are unlocked and how they're handled in the other categories. To be honest, fish has a similar problem and we may take a similar approach in the future, but it's not as crowded yet.

We understand this can be a nuisance for people that had flowers organized by resource, as it may take some time to reorganize them. But since there's no demand in-game yet for a specific flower resource (other than the honey makers, which in most cases shouldn't require that much of a change), there's no actual benefit to having them organized by resource (actually the opposite, as you'll be able to harvest more of them before filling the storage).

In the specific case of the christmas poinsettia unlock, it's a low-level, low-duration flower (because event items are always low level, to make sure everyone can participate), so it's assigned to a resource that matches similar unlock conditions (poinsettias are a high level resource with high rarity, and it's not requested for upgrades until you get to a high level).

Overall, event reward items are showing this kind of problem where they usually don't match their non-event counterpart (or give no resource at all), so we may end up adding a new special resource to handle them (probably not requested for shop upgrades, to avoid problems).
Originally posted by WaaghMan:
(Copypasting this message on similar threads)

Hi!

We apologize for the problems caused. It's one of those cases where we should have acted earlier. Categorizing resources by color was a BAD idea, as it wasn't future-proof at all, caused some flower types to be misrepresented depending on resources (let's say there are more pink than blue flowers), and it prevented us from adding new resources in higher levels (because all colors are already available as daisies in lower levels).

The new categorization, roughly based (as with many other resources in the game, to avoid having an excessive number of them) on shape / flower family, makes more sense and is a better fit with the way items are unlocked and how they're handled in the other categories. To be honest, fish has a similar problem and we may take a similar approach in the future, but it's not as crowded yet.

We understand this can be a nuisance for people that had flowers organized by resource, as it may take some time to reorganize them. But since there's no demand in-game yet for a specific flower resource (other than the honey makers, which in most cases shouldn't require that much of a change), there's no actual benefit to having them organized by resource (actually the opposite, as you'll be able to harvest more of them before filling the storage).

In the specific case of the christmas poinsettia unlock, it's a low-level, low-duration flower (because event items are always low level, to make sure everyone can participate), so it's assigned to a resource that matches similar unlock conditions (poinsettias are a high level resource with high rarity, and it's not requested for upgrades until you get to a high level).

Overall, event reward items are showing this kind of problem where they usually don't match their non-event counterpart (or give no resource at all), so we may end up adding a new special resource to handle them (probably not requested for shop upgrades, to avoid problems).

The change is perfectly fine. And sure it would have been handy, if the change had happened earlier, but that's how early access goes. Sometimes devs realise they should have done something differently - it's all part of the process. This change is nothing compared to playing an early access game where an update includes a forced wipe of save games and having to start all over lol
Keep up the good work!
Happydoggy Jan 15 @ 10:06pm 
Originally posted by BU4U Gaming:
Originally posted by Happydoggy:
If you play 'early acces' you better keep in mind while decorating and organizing your farm that there will be changes. Be happy, there is always a lot to do. Farm 2 is one big suprise.

This! It seems the main complaints people have about the latest update (aside from sunflowers being short) is that it messes up their farm layout, but that's to be expected when playing early access....
Thats right.
Originally posted by Happydoggy:
Originally posted by BU4U Gaming:

This! It seems the main complaints people have about the latest update (aside from sunflowers being short) is that it messes up their farm layout, but that's to be expected when playing early access....
Thats right.
Expect it, yes! Doesn't mean we have to enjoy it.
Catronia Jan 16 @ 2:18am 
You don't have to complain either.
Nach jeder "Verschlimm-besserung" kommt wieder Frust und Lustlosigkeit hoch...
Jenny Jan 16 @ 3:17am 
Originally posted by WaaghMan:
(Copypasting this message on similar threads)

Hi!

We apologize for the problems caused. It's one of those cases where we should have acted earlier. Categorizing resources by color was a BAD idea, as it wasn't future-proof at all, caused some flower types to be misrepresented depending on resources (let's say there are more pink than blue flowers), and it prevented us from adding new resources in higher levels (because all colors are already available as daisies in lower levels).

The new categorization, roughly based (as with many other resources in the game, to avoid having an excessive number of them) on shape / flower family, makes more sense and is a better fit with the way items are unlocked and how they're handled in the other categories. To be honest, fish has a similar problem and we may take a similar approach in the future, but it's not as crowded yet.

We understand this can be a nuisance for people that had flowers organized by resource, as it may take some time to reorganize them. But since there's no demand in-game yet for a specific flower resource (other than the honey makers, which in most cases shouldn't require that much of a change), there's no actual benefit to having them organized by resource (actually the opposite, as you'll be able to harvest more of them before filling the storage).

In the specific case of the christmas poinsettia unlock, it's a low-level, low-duration flower (because event items are always low level, to make sure everyone can participate), so it's assigned to a resource that matches similar unlock conditions (poinsettias are a high level resource with high rarity, and it's not requested for upgrades until you get to a high level).

Overall, event reward items are showing this kind of problem where they usually don't match their non-event counterpart (or give no resource at all), so we may end up adding a new special resource to handle them (probably not requested for shop upgrades, to avoid problems).
I understand why you did it, I understand early access. When I said I walked away I did not mean I hate the game. I love this game and you guys are very good developers, because you actually listened to people. I figured if you saw that enough people did not like it, you would change it back. However, I do understand why you will not. This is not like the gas tankers, people running, land cost too much. Those were actual problems. This is just a PIA for people who have huge farms already set up. I just don't feel like fixing it right now. So I am just taking a break for awhile. But I will come back and fix it another time.
I do not like the way flowers work and there al already so many of them. I wanted sunflower crops. Not flowers. I also do not like the way the mine works now. I am going back to the original game more often now. It's just more fun.
Catronia Jan 16 @ 6:11am 
There will be many, many more flowers as well as other changes, early access is like
Shazoo Jan 16 @ 6:27am 
Originally posted by Catronia:
Do you guys realize how many times you are going to re-arrange your farms? This won't be the last time for new flowers/trees/fish/animals/crops. Just roll with it. If you are going to get this angry every time something changes you might want to wait for the full release.
Once, after I unlock and flatten everything, I sell all and re-arrange, i'll never use all the room so I might sell one or two things here and there, but just like most players in the original FT, you get everything unlocked and you sell and build it one more time.
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Date Posted: Jan 14 @ 11:13am
Posts: 102