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Ein Übersetzungsproblem melden
It takes 10 green gems for 2 medals, 5 purple for 2, and with only a 30% to 50% of getting one gem each harvest, it's just not worth it.
honestly when has anything you can trade in been worth it for metals? To much work or excess for a trade in metals. Perhaps they will bring back the money trees in the future and we can turn them in for medals, heres to hoping :)
and as far as the quest is concerned, failure counts too. as long as you have what is required, you can complete it.
so you should first use the green gems to unlock more tables to earn diamonds and get medals with quests. later you can always exchange them for medals.
It costs 2000 diamonds (or more) to start production, and if you want to switch to a different gem you only get half of that back.
You can use green gems to unlock the barricades, the first one costs 20 gems and 80 medals, the second one costs 30 gems and 160 medals, I'm not sure how many barricades there are but I'd guess a least a dozen, and if the cost of medals doubles for each one you unlock, that's a significant expense in medals. So spend a load of medals to get 2 medals per 10 gems in return, nah, especially with only a 30%- 50% chance of getting the gem in the first place.
As for diamonds, every time I go to town I have a crap ton of resources to trade for diamonds, fruit, flowers, fish, etc. Plus all the offers from the townies which are good deals, so no, not everyone should see the mine as a way to make diamonds. Plus it looks like the diamonds are not a for sure deal on harvest, like if it says you can get 100 diamonds from the harvest you might only end up with 50, it seems they are on the luck percentage too, 30-50% chance of getting the max amount, from what I could tell with quick rough math when I harvested.
I would, however, also like to mention the bottlenecking of progression because of a rare resource with slow unsure acquirability as tasks and leveling that don't require them are completed does seem like an important concern... Perhaps there can be an implementation of a maximum number of quests that ask for them at a single time so that players can have something to complete during the interim? It will be a long time before I can actually experience the mine for myself to see what it is like, and I understand that it is supposed to be a resource heavy feature (which is important for late game) and that higher levels are supposed to be something to work hard towards, but at the same time, it would seem that it wouldn't be so good for the whole game to have to get completely full of waiting long time things. So maybe a maximum would help alleviate that?
Other things that would seem fitting for a farm is solar panels and wind turbines, generate some electricity to give your tractor a speed boost or something like that. Even a stupid rooster weather vane spinning around would be nice to see.
And getting 268 diamonds from harvesting just once isn't so bad.
Many people wanted a way to harvest diamonds... here it is. And there will definitely be more if you take the time and level up the nodes. and you probably get more medals if you level up the shop in the city (like any other shop).
+1 award
A fair reaction, mentioning about all the considerations about the mine i would had posted later, except the ragequit part.
+1 award
Yes every item has to be harvested x times before they become profitable, but with the mine the profit is random at 30-50% with luck of the draw, plus the cost in gold each time you roll the dice on harvest.
When I harvest flowers or tress the payout is 100% every time, then I go to town and exchange them for diamonds, that is how to harvest for diamonds.
Many people did want a crop item that produces diamonds, like a tree or flower, but instead we now have a mine that functions more like a casino. /shrug.
Mixing minerals into questing/upgrading, etc is about the worst choice made sofar.
Less is more.
More complexity steering gameplay is bad.
Casual is sandbox visuals, not numbers or clutter that breaks immersion.
It might have gone over better if it was made like an actual mine that you could go into and pound on rocks for a few minutes and walk out with a 100 diamonds and a couple gems in your pocket, but it's nothing like that, what it is, is a money pit that will cost a small fortune to fully unlock and upgrade, it's just not worth the cost when we already have several ways to get diamonds and medals.
I was just thinking that I would like to have solar panels for solar farming on my farm. ^D^ We already have windmills, so I can use those for wind farming. The windmills give diamonds so maybe solar panels could too?