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Mgs v = medium game for 90$
Mgs delta = perfect game for 80
Hopefully if this game does well we will see remakes for the next few games which would really be incredible, although I'd imagine it will be a while until that eventuates.
At least we should hopefully see the Master Collection Vol 2 release by the end of this year, which should include MGS4
30$ for a 2 hour demo isn't really good and the story of TPP is pretty weak, only FOB Is what kept me playing for +2000 hours and I've dismantled as much nukes as I have hours in the game.
Since we are on PC and this isn't a port we can get more than 20 hours thanks to mods, like XCOM games campaigns doesn't last 100 hours (I think XCOM 2 and XCOM WOTC both sold for 40$ each so It's in line with the topic) but with mods players can easily have over 100 (to no say 1000) hours of playtime.
Speaking of mods some have a lot of hours in the solo mode of TPP due to mods, like with Infinite Heaven or something like that, you could change the ennemy vision to make the game harder and such, so modders did a better job than hideo kojima on that part since he did not even add a difficulty setting, something RE4 remake have even If it got the difficulty adapted based on your actions.
So 20 hours for MGS DELTA then you won't touch it huh ? Well no, since the game probably got multiple difficulty settings I doubt that all players will jump right into EE, then If they go for BB/Foxhound rank that a second run, then If they go for 100% achievements maybe we can add more hours, then you have Snake vs Ape.
If It got MGO then your argument is over but honestly unless It got proper servers and an anti cheat I don't want it.
Anyway, TPP is both an entirely original game and is 45-160+ hours long, whereas MGS Delta isn't nearly as long and is a remake of a game that's available on every current platform for less than a third of the price. In terms of value, the comparison is hardly flattering for the latter.
There was far less people defending the price of GZ than people defending the price of MGS Delta.
I assume you didn't hear about Okamura recently saying he'd like to work with Kojima again.
Gee, I wonder if that had anything to do with MGSV selling well, to the point where it made back its budget twice on day one.
Sure, as long as you completely ignore Reflex Mode, markers, enemy presence/damage indicators, auto aim, and the Chicken Hat. Disabling Reflex Mode alone makes MGSV much harder.
I'm sure it was less than this though. For context the price is wild in a lot of other regions; $117AUD for the base edition here is significantly more than any other AAA I've been buying over the last few years, both on PC and Console. I guess this is becoming the new normal though :/
(Was able to grab the Digital Deluxe for $98 from Fanatical in any case - significantly cheaper than even the standard version from steam!
Your answer contain mostly your opinion instead of facts so let's get to it.
You defend MGS5 GZ, a 2 hours demo that was sold for 30$ at release by saying "But It got discounted later" and want to ♥♥♥♥ on this remain that isn't even out yet, MGS DELTA will get a discount later just like MGS5 GZ and TPP.
Of course there was less people defending GZ price since a lot of people praise kojima and would blindly buy a 30$ demo, that's one of my point: If something is good = praise kojima, If something is bad blame Konami. MGS DELTA also got more hate than MGS5 despiste MGS5 costing over 90$ If you bought both at their release, just because kojima isn't here anymore, IF Death Stranding 2 sell for 80$ you'll see that most people won't complain.
Noriaki Okamura isn't Konami nor the head of Konami.
Konami yearly income didn't increase yearly due to MGS5 that's a hard cope on your part or ignorance, Konami doesn't just make video games, they make mobile games (some being a lot more profitable than MGS5), casino stuff and more.
Here check this: https://www.reddit.com/r/TwoBestFriendsPlay/comments/bnbunw/konami_making_more_money_then_ever_after_firing/
I'll let you check Konami yearly income reports and see the differences between how much the sport, digital entertainement, gaming, & amusement section each generate different income along how much. (It's in billion yen)
PS: Thank you for the laugh, Didn't think someone would say that Konami yearly income increase would be due to kojima after being fired in like 2014, the company is doing better without him and a lot of kojima fans don't even know that the company evolved like everything so they don't just make console and PC games, you should do some research on Konami to see what they do and how much they earn then you'll understand that kojima didn't matter for years when it came to income.
Finaly here's a tips: Mobile games tend to generate more PROFIT than triple A games, they are cheaper and faster to produce with a lot more ways to generate income due to "micro"-transaction
Here's Goddess of Victory: Nikke monthly income for exemple (not a Konami game): https://www.statista.com/statistics/1489857/goddess-of-victory-nikke-player-spending-app/
It generate million of $ each month unlike MGS5 or Death Stranding.
MGS5:GZ released in 2014 not 2004.
I remember because back in the days I was like "WTH people buy 30$ for a demo ?, I'll wait for a sale". So back in the days I got MGS5 GZ and TPP for 60$ while many people bought them for a total of 90$.
As for regionnal pricing I see that a lot, I remember seeing it for Disgaea 7 among other games (can't remember them all since it's common) so I can't provide more details on it from my experience, I can offer some proofs tho from other users.
https://www.reddit.com/r/pcgaming/comments/18cv38s/steam_regional_pricing_is_absolute_bullshit_and/
If you are interested on this you could also do your own research in order to learn more since I won't be able to provide you with more infos based on my experience (I prefer to talk about things I know a lot about).
No that would be dumb and incorrect, back in the days inflation wasn't so high thus games costing 50$-60$ was the standard price and that was when digital games wasn't really a thing (so the cost of the disk and packaging was to take into account).
MGS DELTA cost more at release than MGS3 (and thus MGS5 costed more at release too) and of course since you can get MGS3 for 20$ with master collection VOL1 it's even cheaper now.
If we really wanted to compare them at release then on one hand you would have a PS2 game for like 60$ and If you spend 20$ more you would get a PC release with improved graphism and gameplay but that wouldn't be an honest comparison since you can get MGS3 for 20$, but would comparing a 20$ old game with a recent remake at 80$ would be fair ? I dunno, we would have some great exemple If we looked at Resident evil fans who compared RE 2 3 & 4 remake with the non remakes.
While it would be interesting It's not the topic and If you asked me I would say honestly why not get both ? And I can say that with credibility as I own both, so i can compare them but honestly since MGS DELTA is on PC it probably won't be just a 10 hour game because mods are a thing, RE 2 remake is a short game yet you have people with over +200 hours thanks to randomizers, now Imagine If we got a mode that made the game harder too (in case it's as easy as OG), or mods that change ennemy placements without being a randomizer (like some RE4 mods do).
Anyway I'm going way off-topic.
I've forgot: MGS5 GZ got a difficulty setting unlike MGS5 TPP, in case you don't remember GZ got a normal and a hard mode, a difficulty setting is different than a difficulty/accessibility parameter.
Restricting yourself isn't a difficulty setting, for exemple If you play MGS3 on EE you have the option to select "Game over when discovered" or not, so the difficulty setting is EE and you have two difficulty parameters. So challenging yourself isn't a difficulty setting.
This is also one proof that MGS5 TPP is unfinished because If GZ was the prologue that was supposedly to be sold with TPP then how come GZ got a normal and hard difficulty while TPP doesn't ? (all it got is some replayable missions with some difficulty parameters added to fill the game). But that's for another topic in MGS5 forum.
Demake ?
Oh ok you are trolling.