Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But I'm really looking forward to it.
I don't think it will be like silent hill 2. I can't say the las of us because I've never played this game.
Konami has been VERY explicit with the messaging in all the Metal Gear Production Hotlines / devblogs released on youtube, it's a faithful/near 1:1 recreation/remake in Unreal Engine 5 along the lines of TLOUp1 / NG2B.
People have already been flaming Konami because fans are apparently just now learning how shadows/lighting interacts with the human body (ie The Boss debacle, where everyone was pissed off about her hair color / facial structure, but then praised Konami for "changing" her in the next trailer despite being literally the same model but with shadows hitting from a different angle,) imagine the nerd outrage if they decided to change the placement of a single tree-branch and made you walk a different path.
They've remade all the 3D assets from scratch in a completely new engine for this release, it by very definition is not a reskin lol.
They wanted to stay true to the original design so the gameplay is 1 on 1 based on the HD Edition with features from 3DS version. This is outsourced by the way.
Look at MG Survive when they tried to make something new in-house without Kojima Productions.
They couldn't even do it right when it comes to easy cash grab like Master Collection.
If you are expecting something like MGSV control with an open world. The Fox Engine remake of 3 is long cancelled and what's left of it got turned into cutscenes of Pachislot MGS Snake Eater. The scenes do look great even for today.
Basically you were being robbed by Konami 10 years ago.
We are fortuante to have quite a few employees that worked on the original MGS games still employed at Konami that have been working on this game, so it's not being made by a team that has no idea what MGS is. There are still quite a few employees that have been there from the start.
Especially Noriaki Okamura, the game's production producer who goes all the way back to Policenauts days and was high up in command working alongside Kojima, he has experience with all of the previous MGS games.
Just take a look at his resume, he's quite experienced: https://www.reddit.com/r/metalgearsolid/comments/1bipy77/in_case_you_dont_know_heres_the_resume_of_noriaki/
When it comes to remaking MGS1 I don't think they will have any other choice but to branch out and do something semi-open world. The constraints of that game just wouldn't work for a 1:1 remake, but it's good for them to take the safer approach with this one and test the waters until they are comfortable enough to branch out on the next as it will be a significantly bigger job and the scope will be massive on it.
Don't expect that one anytime soon, that's for sure.
The master collections were a long time coming and currently have very positive reviews across Steam, you don't even own the games so it's no surprise that's your take on the matter. There were a couple issues at launch but they have worked on them and now are highly regarded as the optimal way to experience the original games.
Many features have been added, and all the issues present at launch have been resolved. While a game should ideally be complete at release, the reality of games today often means post-launch fixes are necessary. That said, the developers demonstrated their commitment by addressing every problem and staying true to their promises.
That is bad PR.
They released a statement immediately after launch, acknowledging the existing issues and assuring players of their commitment to resolving them entirely. True to their word, they addressed the problems and followed up with further updates and patch notes confirming the fixes.
Demanding another trailer for the collection at this point is just baffling.
Because the gameplay is different ang graphism is improved.
So you are saying that it play like a PS2 game lmao, you can play with kb&m properly here.