Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Normal games are $80-90 in Australia. But those are "normal" games.
MGS3 is not normal. MGS3 is legendary and next level.
Areas are still segmented by fade-to-black loading screens, just like the original. Plus, I doubt the load times will be as quick as the Master Collection version since there's far more data to load.
Every version of MGS3 after Subsistence—except the 3DS, PS Vita, and Switch ports—is 60FPS.
"Also keep in mind that $50 USD in 2004 would be about $83.54 USD based on the quick Google search I did."
Keep in mind that in 2004, life was less expensive, you did exactly what you told "quick google search"