Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No. Outpost prevent zombies from spawning in the circle. If you have the outpost over lapping the base circle, you wasting defense.
My point had nothing to do with spawning, it was about dealing with hordes and infestations setting up extremely close to home.
2. Just because you don't have an outpost outside your base, doesn't mean you can't place outpost down the streets to stop horde in the first place before they even make it there.
3. It's just an infestation. You gonna have to do them in the game. I don't see what the problem is even if one lucky horde makes it there. Hell, that''ll just make the infestation easier because you'll have the watch tower as back up
4. It's extremely rare you would see zombies in outpost range.... and its only so few. And if you do moral missions in outpost range, I don't see what the point you are trying to argue about it.