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In reality its secure enough and easy to outpost. The parking is actually pretty good (once you figure out how to get to it), and its almost like having three guardtowers because your people can shoot from the fair benches.
But its not a clean defined area like every other home site. Both you and your survivors will get confused alot there.
you both talk about confusion, and thats what i felt when i played the last missons over there, in fact i once spent 20 minutes finding my way out of the fairgrounds...that made me snob the whole town
ummh
DLC is easy? How far did you get?
I started BD 6 at The Alamo...having never had it as a homesite before... got to make 1 outpost before the hordes arrived with a screamer. Everyone except Lily and Mickey Wilks died...we had no labor to finish building anything (including outposts -.-) and I had to retreat back to the church.
Also I got six rucksacks of food from that place alone.
lol
not very far,i settled at lvl6, just because ressources are scarce enough do make it fun, but, that means little, as since the first week of play, i have a no blip mod installed, and a more zombie mod that pheeeeeeeeew, at least triples the amount of Z
and a nasty mod that makes one bite critical, two scratches critical
plus, when ever you get into critical, you get(or not) black fever
so i ve been playing the hard way before dlc got out, and when it got out, i quickly reinstalled my mods that basically do the same as the dlc over lvl6(without the multiple freaks, i find them a bit off)
concerning the alamo, i don t like it much, it is the hardest base(but not really hard either if you have outposts, but i don t like the building
but back to original topic
fairgrounds
i never read anything positive about that place, there s got to be someone who loves it, i mean i love mc readys...
I also love the Alamo btw - I go there when I want the extra challenge, though it is still quite defensible when you set up properly. Kind of amusing though how zombies just casually pop over the fence all the time for a chat, more so than in other bases.