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Well, when one of your survivors is missing, sooner or later there will pop up a "seek and rescue" mission on your map. You will have to search an area and eventually find your friend hiding from Z's. If you don't do those missions, the outcome is not pleasant.
The mission never popped up.
I finished my session last night with no missions active, the guy that even died was accounted for. Then when I started today he was dead.
I sometimes have a bug where Lilly stops telling me about missions, they still pop up on the map, but she doesn't mention them. It's possible that you are having that bug with missing survivors, so aren't aware the person is missing. But three nights in a row, that seems kinda nuts.
It does happen from time to time. It's a very low percentage. The thread comes up from time to time with someone asking about it. It happened to me too. I had Erik Tan in my base when I logged out, logged on the next day and he was dead. He wasn't sick, he wasn't missing, obviously no morale issues with that dude, just up and died on a mission. No rucksack to recover, and I lost his gun.
Haven't seen it happen since.
If your ammo is at zero, low morale, low food or meds, and not enough outposts, I wouldn't be surprised if everyone dies while your offline. All survivors are armed with a gun and a melee weapon handpicked by me for their abilities.
I never let a lost survivor mission linger, its a top priority.
Riftchaser, you are talking about The Killer achievement in breakdown right? Should be able to get some help by searching "How to earn The Killer".
In Breakdown, the game DO kills off one of your best character, as a unavoidable event, when you continue the game later.
- Do not need a missing mission. The character has no outstanding emotion crisis. He is a hero.
- I just started a round, got 2 outpost up. My guess is outpost may not help.
- Not sure if nearly maxed out stats has something to do with it.
- All equipments on him are lost forever.
I guess this is the game's (unnecessary) way of keeping the challenge up. It also give me a warning light not to invest into a character too much. Also swap out rare gear before exiting game.
other than that i have never had someone die in breakdown out of the blue thru various playthrus of lvl 6 or higher.. in this case i ignored the find survivor missions to see if he would die because of this thread.
Morale are about 50% and material are taken when logging back to game. This is normal. That makes sense as there is no one doing anything at that "idle" time. as far as i know anyways.