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You don't have to build anything extra at Snyder to repair your cars, they'll repair automatically if you park the cars in the "official" spots and have a survivor with mechanic skills.
Also, I recommend just not using cars at all to kill zombies. It's tempting, and fun, but it's not worth it, especially if you're on Breakdown or Lifeline where the good vehicles are scarce. If you really need to clear a path or something, kill the zeds with the car door, not the body of the car itself...that way you avoid damaging the engine.
It's basically what it sounds like -- press the button, and a car will materialize within 50 feet of you, pronto. It costs 100 Influence and has a long cooldown, but it has HUGE value in those late Breakdown levels when cars are ridiculously difficult to find.
Is it really 400? I guess it's been a while since I unlocked Ray Santos.
And yes, all of those achievments/unlocks are reset when you progress to a new Breakdown level, so if you have 390 car door kills, get those last few in before going to the next level or it'll reset and you'll have to do it all over again.
But...it's not really optional in Breakdown anyway. You really need Santos, because it's entirely possible that the area you spawn in will have no cars at all, and you'll have to fight your way literally across the map to find a vehicle.
Yeah, I like Ray. I consider him one of my top-3 NPCs, along with Ed Jones (nimble for Ninja and Blade Specialization) and this one 'random name' female survivor who was an Army Medic and Electrical Engineer, allowing her to fill the Medical and Workshop slots.
If you're playing the base game, everyone past the Church is random.
Also, in Breakdown, the non-hero-survivors have random characteristics, too.
Alternately or if the left door has already been "removed", you can ram Z's with the rear of your car, this way you don't take engine-damage right away. Ramming a Juggernaut will destroy your tires on the ramming side though.
Darn ... somehow, I KNEW someone was gonna say that ! ;)
The only way to kill zed by door i know is let them hang on it and push E, striking it repeatedly, until it fall dead. Not every time dead, actually. I would like to get this achievement, so could anyone teach me other ways to use door as killing instrument?