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Best not to assume and just try it ;)
I also have a problem with moving around, in tight spaces. e.g. The water tower that is used to scout the area.
It's a crapshoot though...sometimes a game just won't run well enough to play. I do plan on upgrading sometime...but as long as games keep working I'm gonna stick with my old hunk o junk card (radeon 5450)
radeon 5450 that like a htpc video card that cant even run 1080p ?
my 7950 was 279$ used it 150-250$ and it still beat current 300$ + gpu.. and overclocked it sick...
Upgrade is always worth it
You want to turn the shadows down as much as possible. Make sure you have the latest Intel Drivers for your computer, just in case. Best to download them from Intel, but in any case, the game ran fine on the drivers from a year ago. You'll get decent frames, the game is a resource hog anyway. I can run Skyrim much better than State of Decay, that's true of almost every game I own.
So having that chip is not necessarily the issue. Get rid of any glow or bloom if possible. The low settings actually looked better or the same to me than the higher settings. The game will display most of those changes as you make them in game.
I haven't played the game in a while because frankly it's often a glitchy mess, and glitches can mean permadeath here.
For what it is worth, there is a method described on various forums as to how to unpack the file that allows you to change graphics options more thoroughly. It will require you to find a program to unpack the game files and modify them from in there. It probably then will be easy to do, like modifying some fields in an XML file. I haven't yet done it. But you have more options there, supposedly. It could be worth a read, I may do it in the next week or so myself, as I intend to take one more crack at the game soon.
However, if anybody tells you that this game is smooth as butter, well LOL. Just remember he put out a grand more to say that. I think the only game that is unexpectedly slower than this one is Expeditions: Conquistador which is not well optimized on Unity, but it is turn-based and otherwise solid. Unity is often a resource hog as well. As a few post often, you could play Crysis with less lag, at times, than State of Decay. The bigger issue probably is that the spawning and AI scripts just are eating up way too much cpu time and hurting play.
At any rate, it is playable on my system. I would say however that I'm probably averaging what FEELS like about 15-20 fps. I can do better than that in almost every Skyrim location, including cities. That's a lot of lag under the circumstances. You aren't the only one to complain about it, just check the old posts on the forums.
You'll also notice that some of the fan responses are curt and frankly unfriendly. They don't represent the true fans or everybody. They just got tired of people trying, in their minds, to hurt their game. All they care about is more DLCs and stuff. Fine. But some of us care about each user's gameplay experience. Patches have helped some issues, but with limited graphical options, you are going to have to work instead of UL to get it to improve.
So at anyrate, welcome. Don't forget that Undead Labs has a forum with modding area that will likely help you. There is also a State of Decay section, limited in size, over at Nexus. Check some of the older posts also here on Steam. Hang in there. You can always get a nicer graphics card, if it isn't a laptop down the road. Just don't expect that to produce miracles either.
Note if the mouse feels sluggish at times, that may not be your gpu. That complaint even happens to guys with the most expensive systems. Try different levels of mouse sensitivity. Too high a sensitivity will just run into the mouse movement cap, and you won't benefit anyway, this is why some claim negative mouse acceleration in my book. It isn't really negative acceleration, it is that moving the mouse too much runs up against a delimiter for combat balance placed on player-controlled characters. That with the lag that can be from 0 to a full second, usually down in the 1/8 to 1/4 second area, means you got to think smart and stay calm.
EDIT: I do have it on Vertical Sync, however. You never know when Vertical Synch will help with the mouse or not. I haven't change it recently. There is no point to having anti-alias in my book, it doesn't look that great anyway. You probably should start at 1024x762 and see how that works. I would not go above 1280x762 or 1360 x 768 myself. The problem is that 1360x768 isn't selectable. I've read, I believe, in the past that you can force that option if you unpack the game files. Might be another reason to try it. Anisotropic filtering I tend to have on, but I might try it off at some point, I usually force that from my gpu settings.
Best wishes.
http://www.nexusmods.com/stateofdecay/mods/38/?
I was under the impression that I had a better graphics chip, and I made a mistake.
I was able to make it run good enough to be playable anyways, so I can't say it was a loss.