State of Decay

State of Decay

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Home Site Mods?
So I really enjoy having a large population, and going to the biggest and best home sites, but sadly Trumball and Snyders are the biggest, is there any mod out there that adds or enchances the size of potential home sites to hold more facilities and supplies?
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Showing 1-12 of 12 comments
NATOMarksman Jul 12, 2014 @ 8:50pm 
I think the home sites are hard coded into the game, because their locations and slots are global (the facility slots have physical locations with defined dimensions).

So you probably couldn't make them hold more facilities without heavily modifying the global Trumbull Valley map, and somehow ensuring that those changes wouldn't break the game (either for Breakdown or the main game).

You could probably modify the supply storage easily enough though. Seems like you'd just have to change the limit numbers in the config files.

IMO you don't need more supplies; if you're exceeding 110 Supplies and don't have a particularly large population, you should probably just leave the supplies in place and collect them when needed.

Likewise, unless you're running a very large population, you won't need more facility slots because you should have four spare slots (after using the interior one for medical area) to use for a garden, library, beds (to accommodate up to 16 survivors with beds for everyone), and another storage area (which you can further upgrade).
A Blue Lobzter Jul 12, 2014 @ 9:00pm 
Ok, I was afraid to hear that it could break the game, I'll try the modifying part from someone elses mod but i was sorta hoping there could possibly be a badass huge home site but I guess ill wait on it, I mean with lifeline they are already adding another map so I hope they add more for breakdown
NATOMarksman Jul 12, 2014 @ 9:08pm 
Originally posted by KingTuT1234♥:
Ok, I was afraid to hear that it could break the game, I'll try the modifying part from someone elses mod but i was sorta hoping there could possibly be a badass huge home site but I guess ill wait on it, I mean with lifeline they are already adding another map so I hope they add more for breakdown

The only thing about them is that they're hard-coded into the map. Only way to add more is to make an entirely new map with more facilities hard-coded into new, larger home sites. I don't even know if it'd work because the game might be dependent on the map being a certain way.

You can add more storage by modifying the files that tell the game how much x storage facility holds, but if you can run your base with fewer than 16 people, you can put in another Storage facility for even more storage and still have room for Beds, a Library, and a Garden.
Last edited by NATOMarksman; Jul 12, 2014 @ 9:09pm
A Blue Lobzter Jul 12, 2014 @ 9:12pm 
Ok thanks for the advie, right now Im running at 36 people and managing quite well, luckily you can destroy parking spaces and use them for more facilities so that is holding well, also I'm in Breakdown and things are pretty chill, I just kind of wanted to know about other sites and such
Gazpacho soup Jul 12, 2014 @ 11:44pm 
the QMJS mod lets you remove parking lots which could be used for other facilities.
Last edited by Gazpacho soup; Jul 12, 2014 @ 11:46pm
Destroyer Jul 13, 2014 @ 2:02am 
Originally posted by Gazpacho soup:
the QMJS mod lets you remove parking lots which could be used for other facilities.
He actually need: Improved Bases Pack
http://www.nexusmods.com/stateofdecay/mods/144/?

QMJS mod - only let you to destroy parking slots, so you can build on that spot!

QMJS Minimal Facilities-Breakdown-Destroyable Parking Lots
http://www.nexusmods.com/stateofdecay/mods/110/?
Last edited by Destroyer; Jul 13, 2014 @ 2:27am
Skitzo Sam Jul 13, 2014 @ 8:01am 
There is actually a mod that changes the BEDS from 8 to 32 think i saw it on nexus mods cant say what its called tho
Les White Jul 13, 2014 @ 8:15am 
You also don't need to worry about storage capacity. I've been at 400+ resources before, they never go down, despite saying they do.
Skitzo Sam Jul 13, 2014 @ 12:13pm 
Originally posted by Foghorn Dickhorn:
You also don't need to worry about storage capacity. I've been at 400+ resources before, they never go down, despite saying they do.

They do go down, but only when you leave the game and go back to it.
Les White Jul 13, 2014 @ 12:24pm 
Originally posted by Fearless Sister:
Originally posted by Foghorn Dickhorn:
You also don't need to worry about storage capacity. I've been at 400+ resources before, they never go down, despite saying they do.

They do go down, but only when you leave the game and go back to it.

They won't go down to what your cap is, as stated in the log book. "Excess resources won't last thru the night." That never happens.

You might be losing a couple due to daily maintenance requirements, but you can stockpile as many as you want. They never go away.
Originally posted by A Blue Lobzter:
So I really enjoy having a large population, and going to the biggest and best home sites, but sadly Trumball and Snyders are the biggest, is there any mod out there that adds or enchances the size of potential home sites to hold more facilities and supplies?


So, did you got that kind of mods ever.....

Actually, currently, I'm playing SoD: YOSE. Also, I'm looking for a similar mod so that I could make my Ultimate Base.....
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