Ittle Dew
You LIKE ZELDA ? than avoid this game by all costs
To make it simple:
- the game is short
- the game is boring
- the game has 0 adventure
- the puzzles are to strange for kids and boring for adults [btw all ALL are just box pushing puzzles... no hidden stuff.. no strange places or other interesting characters... no weapons or dungeons worht mentiong...]
and it has just 1 good joke on the end - but not good enough for that price.

has it good sides? yes it has a really charming stile to it and.... yeah thats it.

So should i buy it?
omg no... i even asked steam support to remove it from my list... THAT BAD....


"but i WANT ZELDA!!! IT LOOKS LIKE IT! ZEELLLDAAA"
okay i get it... but a stile isnt a game...

BUT if you want STILE and more zelda like adventure - i just found something:

/watch?v=-a6hJgNNSLE

"shipwreck" - just came out on steam...
its just like zelda and looks nice... maybe its not as big but by god... every cent you save here and give them - is a well well wellll spend cent i say.

just watch this review or any other
watch a few minutes of "DEW" ... and decide for your self (how right im about this)


srly - from one zelda fan to another... do the right thing and figure out this "puzzle"


ps. "ITTLE DEW" is not very long = 3 hrs MAX on first try and heaven... i took my time to find something worth while
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Сообщения 1630 из 31
How old are you, OP? It's okay if *you* feel ripped off or if you feel like Ittle Dew's a Zelda rip-off. It was certainly inspired by it. The thing is, all games are inspired by other prior work. That's what art is all about. Ittle Dew is a nice, short, puzzle-heavy adventure game. I've been playing the Zelda series since it began, and I still think Ittle Dew's pretty alright. I probably won't play it again after I get all the achievements, but for what Ittle Dew is, I've enjoyed. The lighthearted atmosphere and humor, the final boss being a big joke... it's pretty silly and enjoyable. Every game doesn't have to be a 20+ hour ordeal or a 100+ hour epic. Short games are okay, too.

Ittle Dew isn't damaging Zelda in any way. If anything, it pays respect and homage to it. Quit fanboying so much, dude.
Отредактировано ZeLibertineGamer; 19 янв. 2016 г. в 17:21
I beat Shipwreck faster than this game and that one has even less character. Neither one is ever going to be a substitute for a Zelda game and there are plently of other official Zelda universe games coming out to tide you over until the next big one. I certainly feel like there's appeal here beyond looking like Zelda and having some similar puzzles, as the puzzles here are more in-depth and interesting than most Zelda puzzles because that's the entire focus of the game. I'm sorry you didn't understand what you were buying. Maybe do a little more research next time. Otherwise, your criticism and opinion is best suited for the review section.
I understand where OP is coming form. In hindsight it would have been better if the game hadn't looked so "Zelda", since the scope, gameplay and progression are a bit different - especially the Master Cave. Plenty of people were either disappointed, or didn't want to buy the game since it looked like a rip-off. If I had the chance to go back and redo this game, I would've included less Zelda jokes, since in my opinion it is kinda cheap. It's the result of me and Joel being big Zelda fans though.

I think there's only one Zelda reference in Ittle Dew 2, and it's really hard to spot. It was easier to continue building our own universe after the first game. However, ID2's gameplay more closely resembles Zelda 1, so you could say that it's going to be more "oldschool Zelda" than ID1.
I still maintain that the OP is taking a dislike of the game to an extreme. I mean, I love Zelda games, but I'm not going to pretend that those are all perfect. In fact, I rather dislike Zelda II, but I wouldn't go around saying it's terrible and to never even bother with it and that everything is wrong with it. There's a way to present your reasoning without trying to be blantantly insulting. At any rate, advertising for a different game to get instead of this (not in addition to) on this forum is certainly something worth frowning upon at the very least. I guess the extremist views of saying a game is a masterpiece or piece of garbage without any inbetween just REALLY annoys me.
Kataiser:
I very much enjoyed this game. I didn't expect it to be a zelda clone and thus thoroughly enjoyed what I got. I hated the end boss of the challenge dungeon, but beyond that the experience was resoundingly positive. Very good puzzle game that builds on the zelda-style block puzzles that are too often under-utilized and under-designed in many games out there.

The OP is throwing a fit and stepping way out of proportion to the "crime" he imagines, and I hope you don't single out his voice from the larger chorus of delight.
> btw all ALL are just box pushing puzzles... no hidden stuff..

Both of these things are just plain false.
Автор сообщения: froyton
> btw all ALL are just box pushing puzzles... no hidden stuff..

Both of these things are just plain false.
Why can't you just let this thread die man
Автор сообщения: Binnes
Автор сообщения: froyton
> btw all ALL are just box pushing puzzles... no hidden stuff..

Both of these things are just plain false.
Why can't you just let this thread die man
And furthermore... they couldn't even get the rights to the Zelda name. So it's clearly nothing like Zelda. I case my rest.
The OP's blind tantrum still delights me. Poor thing...

Thanks for the trip down memory lane. ^_^
I got frustrated on 2 cave puzzles in a row so I'm pretty pissed off at this game right now, one of them had a guide, the other didn't, so I'm even more pissed off at the community guides section right now. >_>

I think I'll just replay minish cap or something... At least that's relaxing.
Отредактировано 404_Not_Found; 21 мая. 2016 г. в 10:56
Автор сообщения: 404_Not_Found
I got frustrated on 2 cave puzzles in a row so I'm pretty pissed off at this game right now, one of them had a guide, the other didn't, so I'm even more pissed off at the community guides section right now. >_>

I think I'll just replay minish cap or something... At least that's relaxing.

Great contribution to this thread.
Автор сообщения: 404_Not_Found
I got frustrated on 2 cave puzzles in a row so I'm pretty pissed off at this game right now, one of them had a guide, the other didn't, so I'm even more pissed off at the community guides section right now. >_>

I think I'll just replay minish cap or something... At least that's relaxing.
I think I'd rather play through this again than Minish Cap. That game was pretty boring, and that's coming from a huge fan of the series.
Frankly what sealed the neg on this game for me was the final boss. The puzzles throughout were time consuming and frustrating to the average gamer, but at least tolerable. The lacking responsiveness of the controls was frustrating at times. (360 Gamepad, Win10, updated drivers for all (I work in IT)). The hero was at times sluggish and underpowered. The surprise "bullet hell" rooms were especially irritating. If I wanted to play a bullet hell game, I would have bought one.

I was willing to give a neutral rating for all of the above reasons until the final boss. The final boss reminded me step-by-step of why exactly I HATED this game.

* RNG-Based Combat
* Inability to see boss half the time on bomb phases.
* Spam of annoying enemies and too many blocks
* Bullet Hell AGAIN on top of everything else.
* No boss health indicator

People swear by this game, and I can only imagine that they are masochists because I had nothing but an aggravating disgrace of an experience playing this.
Автор сообщения: BRO HARD
Frankly what sealed the neg on this game for me was the final boss. The puzzles throughout were time consuming and frustrating to the average gamer, but at least tolerable. The lacking responsiveness of the controls was frustrating at times. (360 Gamepad, Win10, updated drivers for all (I work in IT)). The hero was at times sluggish and underpowered. The surprise "bullet hell" rooms were especially irritating. If I wanted to play a bullet hell game, I would have bought one.

I was willing to give a neutral rating for all of the above reasons until the final boss. The final boss reminded me step-by-step of why exactly I HATED this game.

* RNG-Based Combat
* Inability to see boss half the time on bomb phases.
* Spam of annoying enemies and too many blocks
* Bullet Hell AGAIN on top of everything else.
* No boss health indicator

People swear by this game, and I can only imagine that they are masochists because I had nothing but an aggravating disgrace of an experience playing this.
I had fun with it and I'm not particularly good at games at all. So it can't be THAT bad. But you're certainly allowed to not like it.
Honestly? I disagree. This game contains many things I like to find in a Zelda game. The key-and-keyhole aspect of finding an unreachable spot that becomes reachable once you find a new item is there (these are sometimes spoiled by signs telling you that you need something else, which is kinda lame, but okay), the puzzle solving is there (and it is, in fact, rather intrincate), and the exploration is there (however in a small world).

The things I like in a Zelda game that this game doesn't have are: a greater assortment of tools, a larger world, a more elaborate story, a more immersive atmosphere, and more elaborate combat mechanics. But still, all those things are way too time consuming and expensive for a small indie team of five to develop, so I'd never hold that against the developers.

I think this game is excellent at what it tries to do, and it's really enjoyable and awesome. Definitely worth the few bucks I paid for it, and I'm definitely going to try speedrunning it eventually. It did give me strong Zelda feels, and I'd love to see Ittle in action again.
Отредактировано gretgor42; 28 июн. 2016 г. в 21:58
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