Jon Shafer's At the Gates

Jon Shafer's At the Gates

Jimib4158 Dec 26, 2019 @ 2:53pm
a recomendation for the Romans
Well if youve become decent at the game, get a decent roll....you will win IMO

You ever notice the Romans throw EVERYTHING they have early at you.....if you survive the early onslaut....its too easy

Just saying Jon should make a special roman rear guard....that guards the Roman cities area....to make things a little more interesting and accurate....not such a pushover

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Showing 1-3 of 3 comments
clayffo Dec 26, 2019 @ 9:36pm 
The intended role the romans were supposed to play was that of a dying empire over the course of 300 odd turns.

They would start off with strong military forces but their resupply would weaken over time.

The player would need to choose whether to ally or war with Rome and a subsequent set of diplomatic options would become available as you interact with other civs

Unfortunately most of this did not occur so that’s where we’re at
Jimib4158 Dec 26, 2019 @ 9:56pm 
Originally posted by clayffo:
The intended role the romans were supposed to play was that of a dying empire over the course of 300 odd turns.

They would start off with strong military forces but their resupply would weaken over time.

The player would need to choose whether to ally or war with Rome and a subsequent set of diplomatic options would become available as you interact with other civs

Unfortunately most of this did not occur so that’s where we’re at


Yea but even in their death throws of a dying empire the Romans made a last ditch defense against Atilla who was attacking their Empire....they put up quite a fight and it actually WASNT Atilla who first sacked Rome......they held him off.

Yea i like they dont build more Roman units cuz the game is about the end of Rome and the rise of Medieval Kingdoms


Still....IMO once you declared a kingdom, you should be able to absorb a fellow barbarian Empire.....NOT romans cuz they are for killing :D

I doubt Jon will incorporate that idea either but it would be nice......As you mentioned earlier Rome doesnt follow a true AI...just attack scripts. To make a better game IMO it would be easy to make a script, of Roman units, that defend the homeland, once you enter the Roman city area with your troops, rather then just Romans throw everything at you early and thats it game over :/
Last edited by Jimib4158; Dec 27, 2019 @ 12:09am
UAintSoBad Dec 28, 2019 @ 10:21am 
Agreed, A nice fight in Roman empire itself, to finally beat them, other than a cakewalk at the end would be nice, very nice!! Even if it's just rearguards be better than nothing.
Last edited by UAintSoBad; Dec 28, 2019 @ 10:22am
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