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Also had one crash still after a big number of turns so were not out of the crash-woods yet.
What i think is important for you to focus on is the enemy AI. Way to often AI's do something wrong and just nothing anymore until you waltz over them.
Anyway keep it up, the game is a very interesting 4x game thats so different from all the other ones.
And then, the error on launching the binary:
Which seems it's either missing the EXE file (why would it need it?), implying it's either misconfigured or files are missing. I checke file integrity and all files were correct.
also, i end up with like 8 people in camp because there's no where to put them without training the more advanced skills. they all get pissed off and things go sideways.
The cloth thing also doesn't work out with the Lombards. It's too damn expensive now and i can't make enough money early on to buy it like i used to.
Thanks, will look into the crashes.
I agree that the AI needs a lot of work. I'll be focusing on it later this year after finishing up with balance, the Romans, and diplomacy.
Thanks Alxe, looking into it.
I'll be working on the balance of all the different factions once the core rules in a good place. The goal is to make most factions somewhat tough, as opposed to before when only the Lombards were challenging. For now that means the Lombards will probably be impossible to win with. I'll be continuing to balance things intensely over the next few weeks, and off and on for a long while after that.
- Jon
I've played some on the unstable version, and I noticed that buying food from the Caravan is bugged. I bought 40 fish, and my food count rose by just +0.02. The same happened when I bought olives. Could this be a remnant of how food was handled in the previous version?
(not sure if this is the best place to report bugs, though. Please redirect me if there's a better place)
- Jon
Thanks Orogenese! I'm assuming this was in a fresh game and not one you continued from an earlier version? If not please send a save file to contact@conifergames.com from just before when you bought the food and I'll take a look.
- Jon
I don't mean to be overly critical, but we're supposed to be doing the play testing. Jon, you're supposed to be doing the programming., you know, the deliverables that were left out. maybe drop in some scripts so the bots provide at least a Civ 5 level of competition?
it is extending the time frame unnecessarily when you don't post for a month and then say, well, i've been playtesting.
Jon has had a lot of criticism levelled against him, and rightly so. The development delays, (explained by Jon and we've moved on), the release which should have been early access (acknowledged by Jon), and his general lack of communication. But now he has posted some development reports where he is working on the things he said would be in the game and you take a shot at him for taking some time to test his code? I know you see the possibility of an amazing game here so I'm going to chalk up your statement to over-enthusiasm but but as someone in the media and influencer I think you should be careful about what you say.