Luma Island

Luma Island

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DaveHill Oct 12, 2024 @ 3:00am
Multiplayer, dedicated servers?
Will multiplayer allow you to continue game progess when a friend is offline? Or will you not be able to play unless the main "host" is on?

Or are dedicated servers going to be able to be selfhosted?
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Showing 1-8 of 8 comments
Feel Free Games  [developer] Oct 12, 2024 @ 6:48am 
Hey DaveHill. 👋

Dedicated servers aren't supported so the host will have to be playing if you want to continue playing the game.
DaveHill Oct 12, 2024 @ 9:44am 
Dang that's too bad. Thank you
Angelatine Oct 12, 2024 @ 2:56pm 
There's a potential workaround, Dave. Some friends and I tried copy pasting the save file from documents/my games and it works 😁 i admit it's tedious though. We only did it to change the host (and to see if we could)
Feel Free Games  [developer] Oct 12, 2024 @ 3:08pm 
You're right, Angelatine. 😊

This can get quite tricky if the host is using a Steam Deck though - given how convoluted it is to find and transfer files.
DaveHill Oct 13, 2024 @ 3:11am 
Originally posted by Angelatine:
There's a potential workaround, Dave. Some friends and I tried copy pasting the save file from documents/my games and it works 😁 i admit it's tedious though. We only did it to change the host (and to see if we could)

Yeah i've done this with Moria before. Check out syncthing/synctrayzor. Keeps the save file synced between clients constantly

I have a home server though, so self hosting a dedicated server is much easier for me. It would be great to have that functionality, especially for a game that seems to cater toward having many players have different professions
Feel Free Games  [developer] Oct 13, 2024 @ 11:40pm 
Sorry about replying so late. Just wanted to thank you for the tip! Syncthing/synctrayzor both look super useful. 😊
michael  [developer] Oct 14, 2024 @ 4:23am 
To elaborate a bit, it will be possible to send the save file over to a friend if you ever want to switch who is the host.

-Mike
Nilz Oct 21, 2024 @ 12:25am 
Originally posted by Feel Free Games:
Sorry about replying so late. Just wanted to thank you for the tip! Syncthing/synctrayzor both look super useful. 😊

I understand that dedicated servers are not currently planned, but would you consider revisiting this option if the game gains significant popularity? Many players have different play styles, and personally, the "join a friend's game" feature hasn't worked well for me and my friends, often resulting in us not playing at all.

I thoroughly enjoyed the demo and sincerely hope that dedicated servers may be introduced in the near future.
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Date Posted: Oct 12, 2024 @ 3:00am
Posts: 8