Luma Island

Luma Island

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Shallow gameplay?
The gameplay seems quite empty.
You only produce goods to sell and thats it?
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I'm pretty sure the developers might have some content updates or dlc down the line. It does remind me of fantasy life in a way, the masterpiece that was on the 3ds. I'd rather see more professions than romance, and maybe some more complex mechanics on fishing and combat. But for the price I think it's pretty good. Think of it as more exploratory.
Fantasy Life is an incredible gem. I could not stop playing that game until i beat every profession and the advanced professions and everything. This is a monumental achievement as I NEVER finish games (very rarely that is). My wife and I really liked playing Fantasy Life online which was kind of like the second one that they made an online game. It was not as good as the first but was still a lot of fun...until they killed the servers and stopped the game. From those that played Fantasy Life, is it as deep as that game?
Nope, not as deep, but there is a demo to play (I think) . It's got the vibes, but the mechanics aren't as deep, like on combat, fishing, etc. Now the story I have no idea, but fantasy life would be hard to equal.

I'd give my left ### for a remake of that game, and fishing resort. 😀
Origineel geplaatst door Dasparado:
From those that played Fantasy Life, is it as deep as that game?
Sorry to say but this is no where even near FL... (I only played a lot of the demo and am intending on buying it at the end of the month)

FL (god tier game) had a sort of underlying plot/story that really meshed well with everything and actual NPCs with personalities. This is mostly open ended, grinding for the sake of maxing every job out. It's shallow in a sense that the recipes you worked to get, the time you take to craft them is just to sell for more money to get more recipes. You can't even eat the dish you worked hard to fish and cook. It's purely to sell.

The gameplay loop is the same for every job too, which did get rather boring after a while for me. I thought there'd be way more stuff out of the demo but from the videos I've seen it's just the same thing but more tiers of grind to do. That's not a bad thing depending on what you like.

I think Josh compared it to Fae Farm which I gotta say was a good comparison, if you've ever played it.
Will the developer add more content?
Im waiting Fantasy Life i: The Girl Who Steals Time, i hope they add it here on steam :shoka:
Laatst bewerkt door ༺♥❀Lucina❀♥༻; 20 nov 2024 om 13:19
I think you might be hungry. Try eating a sandwich before trying the game again. :)
Is this game really similar to Fantasy Life?
Origineel geplaatst door Dave:
Is this game really similar to Fantasy Life?
Style wise yes. But I feel like fantasy life was more in depth. Luma has been super fun for me though and I say that as a massive fantasy life fan.
Origineel geplaatst door ella bee:
Josh has become to much of a farmer to see this games potential. Needs to take the straw from his mouth once in a while. I had such a blast just playing the demo, I know this game is for me. It is a good easy going adventure, so much to do as you progress, updating tools and the like. The profession you choose determines just what you will do early on. Doubt I will be planting much, had my feel of dirt under finger nails from Everholm. Glad to put the watering can down for a bit.


More fun once you get the water hose lol farming is a breeze to be honest on this game, especially once you start finding everseeds of a type of crop just replants itself after harvest lol.
Good post 0x57A1CF117!

That was exactly the point I made in another post earlier today. Content for the sake of content doesn't make a game good or even fun. There needs to be a story to the game, and an outcome.

I bought a game by a new independent developer on the basis that it was a mining game. A casual mining game. The game lived up to the way it was presented, and it actually offered a bit more than just mining. Eventually, the developer made the mining "infinite" so that the various levels of the mines kept replenishing in such a way that enabled the player to keep mining... eternally. He also worked in a story that was actually pretty intriguing - a bit of a mystery - for the player to solve while he was exploring the mines. Each mine level had about a dozen or so unique caverns that you could explore. Those caverns often contained clues to help you solve the mystery.

On top of all that, the developer added the ability to customize your underground base and even decorate the interior of it.

I really like the game, and I still play it now and then. But it still isn't perfect because really, the only thing you do all through the game is mine, mine, mine. It would be nice if there was a bit more variety than just that. And a REASON to keep mining.

The reasons; the goals and the rewards of the game, must be relevant and also alluring to the player. The developer needs to understand that what interests him may not be appealing to the entire body of his players. He has to be able to get into the heads of his players and see what they want. It's not the easiest thing in the world to do, but if you succeed, you end up with a game that gives MOST of the players what they want, and thereby keeps them playing.
Origineel geplaatst door MiReLouse:
I think this Video is another point of view: https://youtu.be/DgkxJ71uz1Y?si=43rr8DysiGO5d_RE

It's more fantasy life with riddles and adventure, than a farming game.

Fantasy Life? In which aspect? Fantasy life has a plot, good characters or at least funny ones, good ginding, good combat, and the jobs in FL are meaningful, while the jobs in Luma Island are absolutely meaningless and useless, the NPC are as bland as one can get, the grind is insanely boring, the combat does not exist. In fact, you don't have stamina or HP bar... This game is not shallow, it's boring and it's meant to be boring. Played 1.5 hours and refunded it.
Origineel geplaatst door lyudegul:
Origineel geplaatst door MiReLouse:
I think this Video is another point of view: https://youtu.be/DgkxJ71uz1Y?si=43rr8DysiGO5d_RE

It's more fantasy life with riddles and adventure, than a farming game.

Fantasy Life? In which aspect? Fantasy life has a plot, good characters or at least funny ones, good ginding, good combat, and the jobs in FL are meaningful, while the jobs in Luma Island are absolutely meaningless and useless, the NPC are as bland as one can get, the grind is insanely boring, the combat does not exist. In fact, you don't have stamina or HP bar... This game is not shallow, it's boring and it's meant to be boring. Played 1.5 hours and refunded it.
Its just not the game for you, accept that and move on.

Ive played over 20hours of it so far *shrug*
It's definitely an extremely streamlined game. If you're looking for something along the lines of Rune Factory or Stardew Valley where all of the game's mechanics are tightly integrated you won't find that here. On the plus side, this game is also relatively free of some of the restrictions and pressure that those games have, which can help make co-op work a little better.

It is definitely somewhat on the repetitive side and I think it would have little replay value after you finish it, but it's an all right game to spend some time on with a friend.
Origineel geplaatst door MiReLouse:
I think this Video is another point of view: https://youtu.be/DgkxJ71uz1Y?si=43rr8DysiGO5d_RE

It's more fantasy life with riddles and adventure, than a farming game.

it is nothing like fantasy life.

sure you got different classes to choose from but thats that with this game its an udder grindfest for nothing rewarding. everything is just cosmetic for the amount of materials needed for anything. fantasy life actually had a good story crafted items had a use. luma island is a trash game thru and thru.
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