Wasteland 2

Wasteland 2

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Mountain Man Sep 20, 2014 @ 5:25pm
No vsync in Linux
Vsync isn't working in Linux.

Latest version of Kubuntu
Kernel 3.13.0-35-generic
Nvidia GTX 760
Driver Version 340.32

It shows as enabled in the settings, but I see tearing in-game.
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Showing 1-10 of 10 comments
gb Sep 20, 2014 @ 7:17pm 
Use driconf
Mountain Man Sep 20, 2014 @ 7:51pm 
I get a "libGL is too old" error when I run driconf, and a Google search informs me that driconf doesn't work with proprietary drivers anyway.
Mountain Man Sep 21, 2014 @ 7:29pm 
Work-around for now is to run the game in a borderless window. No more screen tearing.
Arcanoxer Sep 24, 2014 @ 4:23pm 
I have the same problem.
Run the Game in a borderless window is not realy a workaround for me.
Jormundgand Sep 24, 2014 @ 5:20pm 
Very little is able to run tear free in linux -- I can't think of anything actually. I believe that's one of the reasons wayland is being developed.

Originally posted by Mountain_Man:
I get a "libGL is too old" error when I run driconf, and a Google search informs me that driconf doesn't work with proprietary drivers anyway.
nvidia has it's own software, similar to driconf. I believe amd also has something similar.
Last edited by Jormundgand; Sep 24, 2014 @ 5:21pm
glunker Sep 25, 2014 @ 12:14pm 
This fixed screen tearing in full screen mode for me (Ubuntu 14.04, & Nvidia):

Postby tomtom » September 24th, 2014, 11:08 am
I just found a solution that is working for me.

I turned off "Unredirect Fullscreen Windows" in Compiz (Ubuntu 14.04, unity desktop environment). You can do that by using "ccsm" (Compiz Settings Manager). Go to "General > Composite" and uncheck "Unredirect Fullscreen Windows". After doing this, Wasteland 2 fullscreen performance was the same as windowed mode performance.

The funny thing is that enabling this setting should actually _improve_ your full screen gaming frame rate and enabling reliable vsync in fullscreen video playback. But it seems to break vsync in Unity3D based games.

Also have a look at: http://askubuntu.com/questions/99228/do ... nce-for-vi

Using "gconftool-2" did not work for me. Just be careful with ccsm (read: http://askubuntu.com/questions/80589/wh ... o-avoid-it).


link to the thread:

https://forums.inxile-entertainment.com/viewtopic.php?f=34&t=8923
Mountain Man Sep 26, 2014 @ 5:01am 
I'm not using Compiz. KDE has its own compositing manager.

It might be worth noting that the only other Unity game I own at the moment is Euro Truck Simulator 2, and it also has screen tearing, so I'm wondering if it's a problem with Unity.
vMarsi<3 Sep 27, 2014 @ 11:25am 
I have same problem. In fullscreen mode i have a tearing, but when I turn of full screen and plaing in window vsync is good. I try change config in compiz but this not working. My spec: Linux mint 17 x64 (ubuntu 14.04) AMD Phenom II 965 6GB RAM GTX 660 drivers nvidia 343.22. Somebody know what to do ????
vMarsi<3 Sep 27, 2014 @ 1:48pm 
I know how fix it. If you have Nvidia Kepler (exaple GTX 660) edit /etc/X11/xorg.conf

in section "Screen"

put or replace: "metamodes" "nvidia-auto-select +0+0 { ForceFullCompositionPipeline = On }"

I check it. It works !!!! on fullscreen i have vsync without tearing !!!!
Mountain Man Sep 29, 2014 @ 9:07am 
Most distros have done away with xorg.conf, so that's not a solution for everybody.
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Date Posted: Sep 20, 2014 @ 5:25pm
Posts: 10