Wasteland 2

Wasteland 2

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lyravega Oct 4, 2014 @ 9:20pm
Angel Oracle - Fletcher [Spoilers]
What is the best route to take, about the Fletcher mission in your opinion? By the way, I don't know why (does CHA affect dialogues this much?) but everyone spills their beans. First time I talked to his wife, she spilled the beans. I talk to Robinsons' leader, she spills her beans. Etc... etc... which presents me with several options.

  • When I first meet with Mr. Manners, I can expose the plot. Didn't explore this option throughly, but he tells that Tori Robinson will be properly punished. Funny thing is, there are NO XYZ-♥♥♥ checks (hence my question about CHA). You click 2-3 things, (after speaking with Elizaveta) and done, plot exposed. You get radio access, and in addition, he tells you that this place isn't safe as he thought it to be (or something like that), and gives you access to their armory. You don't need to find Fletcher.
  • If I choose to find Fletcher, you go and keep asking around, eventually find an address, and get him back. The thing is, the building Fletcher is in before you get him; is surrounded by synths, and they call him by name. So, possibly, someone from Robinsons (Tori?) is working for them. Relevance is, if you expose the plot just before the execution, Tori runs away, and so does some of the Robinsons. You get access to radio, but not to the armory - it goes soft(er) compared to above.
  • If I choose to find Fletcher (like above), and keep the plot to myself, I get same stuff with above. However, if Tori is working for someone else, this is bad for Angel Oracle.
  • edit: actually, exposing the plot immediately, or before Fletcher is executed has no different outcomes.

Now some more irrelevant stuff, about some Robinsons working for synths:
  • A robinson was trying to fix a synth in the ventilation system. Was he working alone, or orders from high above? There was 1-2 readable things, along with some descriptions, which I cannot remember properly at 0700 hours.
  • Siege of Fletcher; Tori's aim is to get Fletcher killed and blame it on Manners to gather some support. There is more detail to this, but again, 0700 hours.
  • Again, siege of Fletcher. Synths call Fletcher by name, but supposedly a few people know it. Her wife, 2 Robinsons, and maybe a couple more. Maybe I break an egg there; after finding out who is responsible, I talked to Tori, and maybe alerted her to Fletcher's presence. In other words, after she finds out that some Robinsons helped him escape, maybe she used her "powah" to find his location, and sent some Synths or something.
  • etc... etc... I loaded an old save, due to curiosity, and quicksaved it. Tomorrow, I'll be exploring everything again. By the way, game throws you real hard hard-♥♥♥ stuff over here, and I don't really appreciate it as hard-♥♥♥ checks has been a rarity so far...
  • edit: I'm not sure they are Synths after playing it again. Workerbots and stuff are trying to kill Fletcher, so either Dagon is involved, or those bots are just reprogrammed ones or something.

Anyway, I am trying to find a solution that is balanced & good on the long run. Now, thinking that Tori is up to no good, I want her gone, so 1st way (I've written up there) seems logical, but I felt Manners got "hardened" after that (with all that "not safe" speech and stuff), and maybe it isn't so good on the long run. Anyway, what do you guys think? Which route is the best in your opinion, and why? There can be other routes too, if you think any of them has a better end result (better NOT being scraps and ♥♥♥♥, better being "good alignment" / good karma which won't come back and bite me in the ♥♥♥), do share :)
Last edited by lyravega; Oct 15, 2014 @ 8:57am
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Showing 1-12 of 12 comments
Barre Oct 15, 2014 @ 4:09am 
I have a double feeling about all this,

I didnt pass the hard-ass checks so I never really found out about the details of the plot.

Without the details I was favored towards Tori, Manners seemed like some crazy tyranical dude executing people every month because of some silly reasons and he seems to enjoy it as well, the guy is nuts, but Tori is just a power hungry ♥♥♥♥♥ and would be just as bad if not worse.

So after trying a couple of outcomes, saving and reloading i chose Manners to win and drove Tori out of the Angel and collected her head later on.

Without passing the initial hard-ass check with Elizaveta i chose Tori to win but I just felt used after she took over as she makes a mess of things and the Robbinsons are ♥♥♥♥♥♥♥♥, if you do however pass the checks and you learn all the details of the plot choosing is easy.

Imo choosing Manners is the best way to go in this situation even though the guy is a freak and a tyrant and loves executing people for no reason.

I always try to look it at the situation at a later date when the Rangers are taking over everything, who would be more open to negotiations. That is why the Diamond backs, the Red scorpions and those silly monks had to be wiped out as well in my playthrough.
Last edited by Barre; Oct 15, 2014 @ 4:10am
lyravega Oct 15, 2014 @ 5:19am 
Hey man. I should've updated this post I guess.

Are you talking about the hard-ass check with Elizaveta after Fletcher is "escaped"? You don't have to confront her, but you need to ask around. There is one key NPC, and I believe that in order to get information from him, you need to do something. The key NPC is high on shrooms (can't remember his name, to the right side, before Elizaveta). I believe that if you get the stored shrooms in the storage behind him, he'll feel well enough to tell you about who helped Fletcher escape. Then you can confront those that helped Fletcher and get him back.

It doesn't matter if you expose the plot immediately, or just before the execution. If I remember correctly, Fletcher himself can give you info about the plot as well, but I am not sure.

I choose Manners as well, because even though he (they) has different ways of doing things, he is trying to help people. Tori was a side character compared to Manners, and that "ultimate power" ♥♥♥♥♥♥♥♥ would only result in more problems in my opinion. And Manners is a key character; he is voiced, why should I choose Tori over? :P

About the other things. I made peace with Red Scorpions. There is a peaceful way to solve that stuff, and in the end, basically they admit they were wrong, they are new to this protection thing, and willing to listen to Rangers on how to help people. Their intentions of helping people is legitimate. And I wiped Monks out. Helped DBM to seize the canyon, but didn't give them the nuke - disarmed it. I wish there was an option to send the nuke to Ranger Citadel. I also made peace in RNC, and helped mutants in Darwin Village, but kept their secret.

Had I know a bit more about Vargas' intentions, like future plans, I could've tried to act accordingly, but as it stands, we cannot protect the whole area, hence my reason of trying to find peaceful solutions everytime.
Barre Oct 15, 2014 @ 7:27am 
Yes well,

About those Red Scorpions.

This Danforth murdered a whole town, inlcuding all the women and children, enslaved countless others and did you see what he did to that ranger he has in the prison, all because he was a little pissed off ?

He is a scumbag and a sorry was not going to cut it so it was time to pay for his crimes, retribution was swift and just, screw him, the people where thankfull with him gone, he wont be missed

The Diamond backs where just ruthless and did not give 2 ♥♥♥♥♥ about the common people, and the Monks where just nuts and a liabilty, I feel I made the Wasteland abit safer :)
Spocks Toupee Oct 15, 2014 @ 7:44am 
I didn't have any of the ASS skills, and I got all of the information that was necessary and discovered the entire plot for Fletcher.

That's why in my opinion those ASS skills are worthless, because what ONE person doesn't tell you, using the ASS skills on them, another person will give you the info you need without requiring any ass skills.

All the ASS skill do, is cut down on the number of people you need to talk to in order to figure something out.
lyravega Oct 15, 2014 @ 8:55am 
Spocks, those skills are "filler skills" in my opinion. All of them should've been one "Speech" skill, and your attributes should've affected them. Like in SPECIAL. That's my opinion anyway, but if you look at it, CLASSIC skill-to-attribute interaction just isn't there. That makes the character development very, VERY weak.

Thinking about it, entire 2nd "episode" of the game feels a bit disconnected. Dialogue wise, especially. You click one button, and someone tells you about the entire plot. And you click another, and the entire plot is revealed. Dialogue in LA area just feels weak in general, and disconnected as I've said.

By the way, if you haven't been to Hollywood, be careful there. You can "prematurely" acquire some stuff, or discover some things, because there aren't any artificial barriers. That'll cost you a few dialogue lines, and create a confusion probably.

If you find some "illicit photos" in a safe, don't pick them up. Also, if you see a sewer enterance, don't go in immediately. Explore the town, meet with people first.
Last edited by lyravega; Oct 15, 2014 @ 9:00am
Skaldy Oct 15, 2014 @ 11:35am 
well in LA story line there are always 2 sides of everything. One side is good guy gone wild other side is bad people in bed with the sythns because matthias wants to de-militarize them to wipe them out quickly. From Rodia to Bastion you can find lots of evidence on this. Plus he tries to frame you by earing your uniforms and killing innocents in the name of desert rangers.

For Scorpions stuff Danforth is a really cool misguided hatefool person. I mean They ruined his childhood and he swore revenge on it. There is no actual morality or education system in Arizona so he shouldnt be able to seperate right from wrong. From what i read while talking to him he wasnt even aware of red scorp were hurting people in his name. When you confront him on this he slurrs a little. So i cut him some slack and enjoyed fighting side by side with him and Reina
Antismus Oct 24, 2014 @ 4:14am 
Hi all!
Are there any solution like "KILL THEM ALL"( Manner and Tobi). Smth like new good leader? I am trying to do it for the whole day and it seems not to be real.
Only two sides... :(
Spocks Toupee Oct 24, 2014 @ 8:06am 
Originally posted by lyravega:

If you find some "illicit photos" in a safe, don't pick them up. Also, if you see a sewer enterance, don't go in immediately. Explore the town, meet with people first.

Yup, unfortunately I did BOTH of those things before I read your post :/
Ygolnac Oct 24, 2014 @ 11:05am 
Originally posted by Antismus:
Hi all!
Are there any solution like "KILL THEM ALL"( Manner and Tobi). Smth like new good leader? I am trying to do it for the whole day and it seems not to be real.
Only two sides... :(

You can kill them all. But civilian citizens will attack you. Bith sides. You are basically forced to wipe out entire angel oracle. And probably loose a ranger or two in the process (difficulty dependant). I don't know if that's good or bad when the story ends, but a lot of civilians are in Angel Oracle just to be protected and have food.

I wiped out the city when they asked me a ranger as an hostage. But after that i was standing in blood lake and i realized i just wiped a community out of the map, possibly giving the worst idea about ranger, and thus enforcing God Militia and Matthias bad radio chattering about me. Also my sniper was killed by meson cannons, people at rodia used to trade with them...

So i reloaded and sided with manners, breaking my rule "never give weapons, never give hostages". But in the end it turned out better. One of the mission objectives is to help people and make them percieve Rangers are there to help.
Spocks Toupee Oct 24, 2014 @ 1:17pm 
Originally posted by Ygolnac:
You are basically forced to wipe out entire angel oracle.


No you're not, in my previous playthrough, Angel Oracle was left, with everybody in it, and they also had a nice arrangment with a local rancher for his beef
Ygolnac Oct 25, 2014 @ 8:56am 
Originally posted by Spocks Toupee:
Originally posted by Ygolnac:
You are basically forced to wipe out entire angel oracle.


No you're not, in my previous playthrough, Angel Oracle was left, with everybody in it, and they also had a nice arrangment with a local rancher for his beef

Of course you are ot forced to wipe angel oracle. If you read my post entirely and not the first line you would understand.

OP Asking: if you fight both Angel Oracle factions, is there a third party that takes control of the area and give an alternate resolution?

ME answering: No, if you start shooting someone inside Angel Oracle you are forced to wipe out the city since everyone, civilian included, belonging to both factions, become hostile.

The most viable solution is to side to one of the two factions, so you get better rep in LA human communities, have a large trade hub, have many sidequests, have a cheap doctor, etc, etc, etc.
But honestly they do everything to upset you, expecially when they ask one of your team as an hostage.

My RP solution was: they are too many to fight, they have meson cannons, and too many civilians would be involved and killed in the fight. So i gave the hostage. Then i learn that the execution planned was for personal onterest, not to fulfill insane manner rules that would have been more dangerous. Also they eat human flesh after they hve executed them. So they don't kill to eat, but they eat after having killed for other reasons. And you can disable their fridge.

They are almost insane, but there are far worst situations out there, and since they are linked to many other communities i decided to let them go on with mister manners. The robbinson leader was too obsessed with her personal power, ultimately a long term threat more dangerous to mister manners.
Spocks Toupee Oct 25, 2014 @ 9:07am 
Originally posted by Ygolnac:
Of course you are ot forced to wipe angel oracle. If you read my post entirely and not the first line you would understand.

Misunderstood your post
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Date Posted: Oct 4, 2014 @ 9:20pm
Posts: 12