Wasteland 2

Wasteland 2

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Pvt_Booger Sep 25, 2014 @ 9:23pm
500 HP Slicer Dicer - Impossible Fight
So I am about level 17, 4 rangers (no charisma), Supreme Jerk difficulty.

I have two guys with blades, an M16 and a sniper.

The fight in Del Monte is impossible. I've even tried with two rocket launchers from that vendor you get in the canyon. The Slicer Dicer just one shots me everytime.

Not feasible at all.
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Showing 1-15 of 26 comments
Jolly Sep 25, 2014 @ 9:29pm 
Only 1? There's a spot (abandoned railway) that's apparently not quest related that has 3 of them in one encounter (and you can easily bump into this location a low level). Surely you can find SOME way to handle just one at lvl 17?

I gave that fight a try but gave up after the first mob jumped a fence, landed, and still got off two melee hits. As arnold would say, I'll be back.
Finnien Sep 25, 2014 @ 9:29pm 
Well, I'd say you're underleveled for the area, melee aren't optimal, and you're missing three followers. Playing on the highest difficulty, that may be stacking the deck too much against yourself. Also, perhaps a little undergeared (I got my first m16 at level 7-8), especially with no energy weapons to deal with the armor.
Last edited by Finnien; Sep 25, 2014 @ 9:31pm
Big Boom Boom Sep 25, 2014 @ 9:29pm 
Well you're playing on Supreme Jerk, so obviously it's hard. You need Energy Weapon against robot, and M16 is worse than AK47 due to much lower burst Accuracy and 1 less AR penetration. You should get plenty of AK47 if you mow down DBM in the Canyon.

Blade is not good against high armour, not sure why you create two with Blade skill. Should have been 1 blade 1 blunt if you want melee. Blunt crit nicely on high armour.

Assume that Supreme Jerk is only -50% your dmg and +50% AI damage, they shouldn't be able to oneshot your melee at all. What's your melee STR, at lvl 17 that should have been 200+ HP if reasonable STR. A good burst from AK47 should do 100 dmg.
Last edited by Big Boom Boom; Sep 25, 2014 @ 9:31pm
Blue_Jay Sep 25, 2014 @ 9:44pm 
As mentioned above, aside from the issue with two blade rangers (low armor pen), do you not have any other NPC characters to assist? You can have up to three. Even with you dumping Charisma (which you shouldn't really do) on all characters, there are a few you get automatically.

You can go grind (which will take longer with the low CHA, as each point increases xp gain by 5%) or restart. Some of the more interesting characters can only be acquired with a certain CHA (Scotchmo makes a great looter and can be acquired with Ralphy within about 10 minutes of starting the game for example). And as said above, energy weapons on one of your rangers is really important on SJ. I would have no more than one of my main rangers melee for SJ, and they'd probably be Blunt (for the armor pen).
Terra Sep 25, 2014 @ 10:01pm 
Originally posted by Jolly:
Only 1? There's a spot (abandoned railway) that's apparently not quest related that has 3 of them in one encounter (and you can easily bump into this location a low level). Surely you can find SOME way to handle just one at lvl 17?

I gave that fight a try but gave up after the first mob jumped a fence, landed, and still got off two melee hits. As arnold would say, I'll be back.

Real talk: I ran into te Abandoned Railway fight at level 12 or so and just saw the one and figured I could take it. I probably could have.

Then the other two descended like the fist of an angry god. It was my first full team wipe. Slicer Dicers do NOT ♥♥♥♥ around.
veryinky Sep 25, 2014 @ 10:03pm 
Shoot Slicer Dicer doing some damage so it's not at full health, then have your computer expert hack it. Watch it hop around like like a giant crazy but harmless spider.

You get XP for killing it AND for having using computer skill.
Pvt_Booger Sep 25, 2014 @ 10:15pm 
Thanks all for reply, I'm going to post a video to show you what I mean.

Stats are: 6-4-3-8-3-3-3 (10 AR)
9-3-3-5-3-3-3 (9 Sniper)
6-4-3-7-3-3-4 (10 Blades)
6-4-3-8-3-3-3 (10 Blades)

Hp for tanks is over 200. I haven't picked up any companions thinking it would just be a bother to fight with more than 4. I'll consider it now.

I thought 2 knives would be nice to play. They've been ok up to now, huge crits, but it seems that I will have to rebuild. Luiggi-a-so-sadda...

I'm going to get some AKs and try that. I have sold them all thinking they were worse than an M16. As a sniper I have an argent.

It is a bit sad that you can't use knives throughout the game. I wonder why they are there at all, since at least one energy weapon will be needed in mid-to-end game. I've already mentioned that it seems only one type of party is really viable at this difficulty which is a shame.
Last edited by Pvt_Booger; Sep 25, 2014 @ 10:16pm
veryinky Sep 25, 2014 @ 10:24pm 
There's Proton Axes or something like that later in the game. They're pretty nice.
Finnien Sep 25, 2014 @ 10:27pm 
I don't believe only one kind of party is viable, but I do believe that by california, some weapon types need to have a backup against heavily armored targets - SMG's, blades, and fists, primarily (shotguns are outright terrible imo) can really benefit from having a few points invested in blunt or energy weapons. That being said, AR's are probably a little overpowered and don't suffer much of a downside. They're not the only way to play, but they are probably the best.

Your stat optimizations aren't ideal (3 int should be either 2 or 4, for example, and your speed/strength/int total should be divisible by 4). I'm also curious why you don't have followers.

Honestly, you're playing on the highest difficulty with subpar weapons and/or armor, underleveled, non-optimized stats, no followers, and wondering why your weapon selection isn't working. Blades have their place. They're just not a be-all end-all solution.
Knuckles128 Sep 25, 2014 @ 10:34pm 
How come nobody mentions just hacking them... That's how I managed to survive the abandoned railyard.
Pvt_Booger Sep 25, 2014 @ 10:36pm 
Originally posted by Finnien:
I don't believe only one kind of party is viable, but I do believe that by california, some weapon types need to have a backup against heavily armored targets - SMG's, blades, and fists, primarily (shotguns are outright terrible imo) can really benefit from having a few points invested in blunt or energy weapons. That being said, AR's are probably a little overpowered and don't suffer much of a downside. They're not the only way to play, but they are probably the best.

Your stat optimizations aren't ideal (3 int should be either 2 or 4, for example, and your speed/strength/int total should be divisible by 4). I'm also curious why you don't have followers.

Honestly, you're playing on the highest difficulty with subpar weapons and/or armor, underleveled, non-optimized stats, no followers, and wondering why your weapon selection isn't working. Blades have their place. They're just not a be-all end-all solution.

Helpful post, but I wouldn't call my gear "subpar." I think the AK will definitely end up being somewhat better.

As armor I have +5 vests and there is nothing I've found which is better.

I think the most valid point might be about being underlevelled and using blades as secondary weapons now. Since the game allows it, I might now start branching my two knife guys into either energy or heavy weapons.

More grinding then *sigh*

Edit: I definitely took note of hacking those things! By the way, I've done almost all of AZ apart for the mines, which are more ammo than they are worth XP, and never encountered those slicers by the railway.
Last edited by Pvt_Booger; Sep 25, 2014 @ 10:38pm
Finnien Sep 25, 2014 @ 10:48pm 
For some reason I thought you were in California, my mistake. I was thinking of a different fight, where it's a sidequest and there are three of them. My apologies - It's late and I'm not at the top of my brainpower game.

Rather than farm, pick up a few followers. The energy weapon follower from darwin village would be a huge help. Barring that, just find whatever you can with the highest armor pen and make sure your team is spread out before the fight. When it engages you, moving just one square away will often make it leap and re-engage, costing half it's movement points. With a melee, you can attack a few times, then move back one step and make it reposition entirely.

Maybe make one of your guys use energy weapons and the other use blunt weapons? By the end of the game my blunt weapon person could crit for over 200dmg on one hit. Heavy weapons are pretty bad.

veryinky Sep 25, 2014 @ 10:53pm 
Energy Weapon Specialist with the Gamma Ray Blaster can make short work of Slicer Dicers, requires Toaster Repair and finding the Broken Toaster in Temple of Titan missile Silo, bring the uranium back to Mercaptain, pickup the best energy weapon in the game.

Note that she sells has some high level armors if you bring her enough requisitions.
Big Boom Boom Sep 25, 2014 @ 11:00pm 
By the time you get to Damonta, you should get Meson Cannon. Slap it on the mutant girl, she should do some decent damage with it. AK47 has 5 Armour Penetration, enough to nullify Slicer Armour protection. It also has high Burst Acc and given Slicer big ass size, it's a full hit Burst. I used Crowbar at this stage, with 5 Armour Penetration and 2 AP usage (mod handle), it's mad swinging session.
veryinky Sep 26, 2014 @ 12:41am 
Did the Abandoned Railway again, seems to be 1/3rd their HP before you can hack them.

http://steamcommunity.com/sharedfiles/filedetails/?id=318717514
Last edited by veryinky; Sep 26, 2014 @ 12:42am
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Date Posted: Sep 25, 2014 @ 9:23pm
Posts: 26