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I gave that fight a try but gave up after the first mob jumped a fence, landed, and still got off two melee hits. As arnold would say, I'll be back.
Blade is not good against high armour, not sure why you create two with Blade skill. Should have been 1 blade 1 blunt if you want melee. Blunt crit nicely on high armour.
Assume that Supreme Jerk is only -50% your dmg and +50% AI damage, they shouldn't be able to oneshot your melee at all. What's your melee STR, at lvl 17 that should have been 200+ HP if reasonable STR. A good burst from AK47 should do 100 dmg.
You can go grind (which will take longer with the low CHA, as each point increases xp gain by 5%) or restart. Some of the more interesting characters can only be acquired with a certain CHA (Scotchmo makes a great looter and can be acquired with Ralphy within about 10 minutes of starting the game for example). And as said above, energy weapons on one of your rangers is really important on SJ. I would have no more than one of my main rangers melee for SJ, and they'd probably be Blunt (for the armor pen).
Real talk: I ran into te Abandoned Railway fight at level 12 or so and just saw the one and figured I could take it. I probably could have.
Then the other two descended like the fist of an angry god. It was my first full team wipe. Slicer Dicers do NOT ♥♥♥♥ around.
You get XP for killing it AND for having using computer skill.
Stats are: 6-4-3-8-3-3-3 (10 AR)
9-3-3-5-3-3-3 (9 Sniper)
6-4-3-7-3-3-4 (10 Blades)
6-4-3-8-3-3-3 (10 Blades)
Hp for tanks is over 200. I haven't picked up any companions thinking it would just be a bother to fight with more than 4. I'll consider it now.
I thought 2 knives would be nice to play. They've been ok up to now, huge crits, but it seems that I will have to rebuild. Luiggi-a-so-sadda...
I'm going to get some AKs and try that. I have sold them all thinking they were worse than an M16. As a sniper I have an argent.
It is a bit sad that you can't use knives throughout the game. I wonder why they are there at all, since at least one energy weapon will be needed in mid-to-end game. I've already mentioned that it seems only one type of party is really viable at this difficulty which is a shame.
Your stat optimizations aren't ideal (3 int should be either 2 or 4, for example, and your speed/strength/int total should be divisible by 4). I'm also curious why you don't have followers.
Honestly, you're playing on the highest difficulty with subpar weapons and/or armor, underleveled, non-optimized stats, no followers, and wondering why your weapon selection isn't working. Blades have their place. They're just not a be-all end-all solution.
Helpful post, but I wouldn't call my gear "subpar." I think the AK will definitely end up being somewhat better.
As armor I have +5 vests and there is nothing I've found which is better.
I think the most valid point might be about being underlevelled and using blades as secondary weapons now. Since the game allows it, I might now start branching my two knife guys into either energy or heavy weapons.
More grinding then *sigh*
Edit: I definitely took note of hacking those things! By the way, I've done almost all of AZ apart for the mines, which are more ammo than they are worth XP, and never encountered those slicers by the railway.
Rather than farm, pick up a few followers. The energy weapon follower from darwin village would be a huge help. Barring that, just find whatever you can with the highest armor pen and make sure your team is spread out before the fight. When it engages you, moving just one square away will often make it leap and re-engage, costing half it's movement points. With a melee, you can attack a few times, then move back one step and make it reposition entirely.
Maybe make one of your guys use energy weapons and the other use blunt weapons? By the end of the game my blunt weapon person could crit for over 200dmg on one hit. Heavy weapons are pretty bad.
Note that she sells has some high level armors if you bring her enough requisitions.
http://steamcommunity.com/sharedfiles/filedetails/?id=318717514