Wasteland 2

Wasteland 2

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kingsims Sep 24, 2014 @ 1:24am
Slicer Dicer(s)..
These things are nasty seriously... 540 HP. level 5 Armour protection. Can do gigantic jumps (Their size is HUGE). Has AoE lazer, has chain saw melee attack, Has Magnetic area of effect attack.

What makes it worse is that you encounter mutiples of these things. One of them is bad enough but two.. Time to go stock up on Rockets
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Showing 1-15 of 15 comments
Hardest NPCs I've faced in the entire game so far
{E-Z}Poli Sep 24, 2014 @ 1:35am 
ha! just wiped on these baddies myself- time to trawl for random encounters for $$$ to buy rockets..
voodoo messiah Sep 24, 2014 @ 5:53pm 
Yeah, definitely had to save some rpg's for those guys.
Damedius Sep 24, 2014 @ 6:10pm 
I find it helps if you set up all your guys and then fire at once to start enounters with hard enemies like this.

You can have them at half health if you do it right.
pw1108 Sep 24, 2014 @ 6:22pm 
Originally posted by Am❤:
Hardest NPCs I've faced in the entire game so far
Meson cannon:risen2clawmonkey:
Calloused Sep 24, 2014 @ 6:42pm 
Originally posted by pw1108:
Originally posted by Am❤:
Hardest NPCs I've faced in the entire game so far
Meson cannon:risen2clawmonkey:

Skorpitron.
I haven't found a skorpitron yet but I did find a meson cannon and I think slicer dicers are still harder than those.
Citronvand Sep 24, 2014 @ 7:30pm 
I loved those, I actually had to use explosives! I like it when the game keeps me on my toes, few RPGs do that now. I'm looking at you Bethesda with your horrible level-scaling system.

MonoKuma Sep 24, 2014 @ 8:58pm 
They are only threat if you encouter them before you reach lv 10 or you dont even have something better than M4. They are nothing but bigger if you reached LV-20 or have some BFG(you know what it is). Also check the weapon AP(armor penetration), use high AP gun to trash them into pieces
Mister44 Sep 24, 2014 @ 8:59pm 
When I ran into them the first time, I figured yeah, i'm obviously not ready for these guys yet. The next time I ran into them though further on, they were more like bullet sponges than an actual threat since they only do like 20 some odd damage to any character(s) in an attack.

In my opinion, Raider Commandos or Killer robots are much more deadly.
veryinky Sep 24, 2014 @ 9:29pm 
Easy way to eliminate a Slicer Dicer, damage one, then have your comp-sci character hack it.

It doesn't attack other robots but it does just hop around the battlefield, plus you get the XP for both "killing" and hacking it.
Dead2Rights Sep 24, 2014 @ 11:36pm 
Originally posted by veryinky:
Easy way to eliminate a Slicer Dicer, damage one, then have your comp-sci character hack it.

It doesn't attack other robots but it does just hop around the battlefield, plus you get the XP for both "killing" and hacking it.

Yes. Hacking robots is a great way to get them out of the way.

Also, pay attention to the armor penetration rating on your weapons. Robots tend to have a lot of armor, so you'll want to use weapons like sniper rifles and machine guns on them (some assault rifles are good as well, but SMG's and pistols that early in the game suck for armor penetration).

The best weapon to use on robots is almost always energy weapons because they do double damage on stuff with high armor values. As someone else mentioned, the Meson Cannon is a plentful and cheap option to use.
Lizz Sep 24, 2014 @ 11:49pm 
I solved this issue with the launch of a 500dmg missle, which I bought for exactly such encounters.

Originally posted by Citronvand:
I'm looking at you Bethesda with your horrible level-scaling system.

for skyrim: play with the mod "Requiem" .. turns the game into a real RPG.
for Fallout 3: a combination of "Marts Mutant Mod" and "FWE - FO3 Wanderers Edition"
Last edited by Lizz; Sep 24, 2014 @ 11:54pm
pw1108 Sep 25, 2014 @ 12:04am 
Originally posted by Lizz:
I solved this issue with the launch of a 500dmg missle, which I bought for exactly such encounters.

Originally posted by Citronvand:
I'm looking at you Bethesda with your horrible level-scaling system.

for skyrim: play with the mod "Requiem" .. turns the game into a real RPG.
for Fallout 3: a combination of "Marts Mutant Mod" and "FWE - FO3 Wanderers Edition"
RPG is not about hardcore "combat"
mods can't fixed poor quest design and stupid linear museum like dungeons.

btw, at WL1, slice dicer is the weakest enemy.
WTF make them so strong?
Last edited by pw1108; Sep 25, 2014 @ 12:06am
Lizz Sep 25, 2014 @ 12:07am 
Originally posted by pw1108:
RPG is not about hardcore "combat"
mods can't fixed poor quest design and stupid linear museum like dungeons.

it was mainly an answer for the "horrible level-scaling system"
however, try Requiem.. additionally maybe with some temperature and lighting mod. it's a completely different experience than vanilla skyrim. compeltely.
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Date Posted: Sep 24, 2014 @ 1:24am
Posts: 15