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DBM did want to blow up the nuke, if you installed the "code scrambler" they gave you in the Temple's launch computer.
Problem is, Temple nuke is a dud. And MAD are infiltrated by a Synth who does detonate the nuke.
Best sollution for xp, loot and ending for the area is to kill all the monks (so they can't broadcast to everyone that a nuke has been disarmed somewhere), then disarm the nuke. DMB takes over but they can't threaten the rangers with their nuke.
why dont you kill all DMB so they dont take over ?
bigbadaboom :)