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Character appearance is customizable during creation, you can also find more types of clothes during the game. Unfortunately only your four main characters can wear them, all the other NPCs you can recruit have fixed appearances.
The graphics are fine. Not amazing but not terrible.
Character graphical customization is weak but on other points I checked Silent Storm possibilities and it compares for combat skills to W2 but W2 has much more skills than for combats.
I should also tell you that game is a mixture of RPG and turn based combat such as the one of X-Com, but it is done in a way simpler manner. So it's not really Commandos because there's not really any stealth out here. You go and you blow some heads. :)
Game is hard and gets harder and you need to pay good attention to creating balanced tea. There are some heavy decisions and consequences abound. Good humor. Great music.
If you're only into games, get normal edition, but if you have some additional money to spare, I highly suggest Digital Deluxe Edition - you get great Mark Morgan soundtrack (now also available on InXile Bandcamp page for 10 bucks), original Wasteland, Bard's Tale, three Wasteland novellas (I love reading!) and digital art book. Package looks great!
There you have it :)
If Steam updated your version of the game and you have Digital Deluxe, you should find your books in the folder \SteamApps\common\Wasteland 2\Books
Divinity original sin is much much better
Character appearance customization is minimal - comparable to early 2000 games or maybe even late 90's
Character stats and skills are customizable like pretty much every RPG with assignable points
Grapics are fine for the isometric style of the game
Pros - I'm bored wanted an RPG - 7 characters in a squad - lots of searching for loot items -
Cons - Beta to Retail = nerfs everything - Paid an extra 20 for the game in beta a week ago because I wasn't aware of a HUGE price change - Story is weak - aka you'll often just be mouse mashing to get by (but then again I did this in divinity too) - game is still laughably easy - skills are still laughably inbalanced compared to each other - fights are pretty bland, beta was instant wins, retail you win just as easy just takes a bit longer due to the nerfage - loot items are 99% of the time worthless (chests and things that have junk that sells for minimal scrap (money) and weapons and stuff you do get is all the same with very little difference - Overworld is just basically a tacked on thing
Leonard is pretty right, there's not real depth in it, that's why I said, 'it's X-com, but simplified'. You can deal with all the battles, just make sure to equip right characters with right weapons. But again... I'm a strange guy, don't care about graphics, battles, tactical depth... I just go around and talk with everyone. Enjoying the moment :)
Male character models look like ♥♥♥♥, seriously... goodlord.
Gameplay is awesome, nice progression. You're not waiting ages to level up. You're not plowing through tons of enemies to level up either.
Some of the NPCS are cookie cutter some not many but some. But then what are you supposed to do when everythings been done already?
There is a little of running back and forthe for things. Can get tedious but it's an rpg, that kinda ♥♥♥♥ is common.
Writing is good, it's easy to slip into the world. Music is great, combat is nice.
90/100
+++++
- Brian Fargo
- Deep tactical Gameplay, Really Hard if you play on the higher difficulties (but if you completed the first Commandos it shouldn't scare you! Damn that game was hard)
- Freedom, you can solve problems, quests using different ways
- Dark Humour, Post-Apocalyptic World
- Lots of items, huge bestiary, lots of dialogues + things to read
- At least around 80+ Hours of gameplay with all the side quests + you can replay the game to experience it differently and see which impacts it has on its world
- Great sound effects + Soundtrack
--------
Note that I haven't play the Release Build yet so it could have been fixed
- Some bugs with the Pathfinding in small areas
- Some translations (I don't know if you are concerned by this)
- The game could have looked nicer but there are community mods to improve the graphics
LOL
Initial appearance customisation felt a bit lacking at first but you don't really get to see your character's face beyond the portrait so it doesn't feel like I'm missing out. Not a whole lot of starting clothes but I notice slots for them in inventory so I am guess you will find more while playing.
Can't comment too much on graphics since I'm having to run in dx9 (steam overlay doesn't work unless you do) but so far the graphics are pretty decent. They're nothing spectacular but they're far from bad either. Certainly seen a lot worse from 2014 games.
My biggest gripe at the moment is how the game feels like it's pushing me along the main story instead of letting me take it at my own pace. Combat feels a little bit simplistic. As others said, it plays a little like xcom:EU but a bit... simpler. I don't feel punished for making bad choices or mistakes in combat so far :P
Still, I've only played to the second mission so this is all just first impressions. Really though, I'm enjoying the game quite a bit so far and looking forward to playing more tomorrow :)