Wasteland 2

Wasteland 2

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Intel HD 4000
Is this game compatible with Intel HD 4000?
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Showing 1-15 of 59 comments
Revolucas Apr 1, 2014 @ 7:27pm 
Not recommended:

http://steamcommunity.com/app/240760/discussions/0/540737414723759987/

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=34&t=6143

If you search for Intel HD 4000 there have been a few reported compatibility issues.
Last edited by Revolucas; Apr 1, 2014 @ 7:28pm
GeorgiaNinja94 Apr 2, 2014 @ 12:21pm 
Thanks. Do you know anywhere I can get a better graphics card for a laptop?
#JesusJuice Apr 5, 2014 @ 10:36pm 
you cant, but Steam has a beta version of their game streaming tech out that works great. you need a regular gaming pc and then you can stream it locally to your laptop and play
wait what! I can stream this
frostie Apr 18, 2014 @ 2:05am 
HD4000 will work with any game just use low settings i can play all my games on low settings using my notebook with HD4000 if you add extra ram you will get a boost:ss13head:
pwal Apr 18, 2014 @ 3:07am 
yeah, this works with hd4000 but in lower resolutions
HLCinSC Apr 18, 2014 @ 5:07pm 
Originally posted by heroofferos:
Thanks. Do you know anywhere I can get a better graphics card for a laptop?
You can but you have to have either a custom laptop or an odd configuration like something that's produced in mass quantities and there's room for a gpu but they opt not to put one in for for a certain model for cost or possibly battery issues or something like that but it's extremely rare. If you have too keep the laptop you might could replace the processor a little further down the line with a more advanced version of Intel integrated graphics and it wont set you back as much as replacing it with a gaming rig but you also wouldn't get the performance increase you would with a gaming rig either it just depends on your personal resources and priorities.
Intel HD 4000 LOL get a real gpu like a gtx 780
Sparhawk122 Apr 18, 2014 @ 9:20pm 
Originally posted by J. Singer:
Intel HD 4000 LOL get a real gpu like a gtx 780

GTX 780 Ti even better. And go ASUS, I've been having issues with my Gigabyte GTX 780 Ti GHz Edition 3GB although since I've reverted to an early driver away from the 335.23 I've not had those issues. Bloody Nvidia, fix your drivers.
built my computer out of a NZXT chassis with complete with seven fans (NZXT fans are the quietest fans I have ever used, one is a thermal take fan and is honestly overpowering all the other's sound combined :< but runs at 2000 RPM others run at 700 for the 2 200mm and the 230mm and 1500RPM for the smaller fans.), an Asrock motherboard with intel chipset (don't remeber exactlly which one but I built it with that becuase those things are not the fastest but they will not short out, ever. It also can support 64G+ of Ram), a 600 watt power supply that is not modular but runs at the 12 volt rail and has short term amper overload compatability, 1 TB HDD hardrive, 16G ram, 3.5GHz i5 intel quadcore intel processor with Intel HD Graphics 4000 and is unlocked and I have the ability to overclock it to 5GHz without it frying, and a Nvidia 760 GPU with Supreme SLI support with 2G ram (but will upgrade to 790 when it goes under $250), and to top it off it I installed a Blu-Ray player. Top that noobish AlienWare using 10 year olds.
But I still lag on some games. Only indie games tho. Most people don't understand optimizations.One peice of code needs to produce multiple results when accessed by other codes. Copy and paste in coding is bad, but i see it all the time. :( not that I'm a good code righter sooooooo... the entirety of a game is like a spider web. It is all supported by each other's tension, and the game is in the middle. Some single strands (code) will cross many other strands (variables) that lead to the middle (render output).
its more comlicated than that but still learning.
so this game may or may not run well on HD4000. waiting till sale then I'll be able to tell you.
OH and Intel HD Graphics of any model use a percentage of the system RAM. Around 5% I think. so adding more RAM may help though the frequensies are really killed by low clock speeds on laptops and multicores only recieve boosts from multthreading on some games (game developers (especialy console based developers) asume that pc gamers aer still using windows XP single cores). The reason multithreading is not popular is becuase developers program their games to support hyperthreading (using one core but pretending it is 2, which can improve speeds on single derectives but is less effecient at crunching numbers on a game).Console thrive on hyperthreading becuase up until the PS3"s cell processor most console used only one hardcore processor if one was even used.
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Date Posted: Apr 1, 2014 @ 5:49pm
Posts: 59