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After that it will truly be better than Fallout 3
The Amish are an example of the work ethic to work hard but smart, all day everyday, and build on what you have. Build or grow your own and take care of it, let nothing go to waste. Farmer, cowboy, Amish, survivalists, grow your food, the stuff to make clothing, boots, leather goods. Weave, sew, use or trade.
Wasteland is a great chance to do Fallout better, more immersive, more realistic, less cartoon. Fallout is still a lot of fun but near 20 years later your expectation of what is believable and realistic in an NPC changes.
How hard or expensive would it be to add more bird and insect sounds outside? Bugs flying by, breeze rustling leaves, rodents scurrying about, maybe in abandoned derelict buildings too, have them silent when danger close.
Wasteland 2 already has better shadows than Fallout 3.
I still remember seeing the ads for GURPS Fallout in PC Gamer (or Computer Gaming World). I always look at SJ Games removal of their name from the system as the biggest mistake ever in their decisions as a gaming company. I love GURPS & 4E is an excellent release. Too bad it was over-shadowed for stubbornly keeping itself out of the video games market.
But back on topic. I always lamented there wasn't a Van Buren dam near 14 years ago. I'm glad that some people got off their duffs & went back to the classic RPG gaming view of the 90s. You know when NWN came out & I had so much fun with it, I was really annoyed when they sort of made it go away...it's like: why mess with success? A decade or so later, people come to their senses.
Sadly, it IS an RPG for them.
Those kind of games went away because of ability for console gamers to play those kind of games and it is just much easier for them to play FPSs with skill trees and inventory.
It is what it is.
I really wish Fallout 3 (ala Van Buren) and Baldur's Gate 3 (Never liked Neverwinter) would have happeneed...but we didn't get those.
If this sparks a reinerest then so be it.
"How can music on the radio suck? If it sucked it wouldn't be on the radio!"
Less romanticizing living in squalor, so far no medical impossibilities like the ghouls of Fall Out rotting, near dead but near immortal. That was 1950s 1960s low budget sci-fi writing aimed at children and teens, by adults who had grown up in the depression and world war 2 and could only imagine how a sheltered 'baby boom' child might understand the modern world. People who found science and technology moving so fast they could not keep up with it, hold a job and also raise a family at the same time.
From Lost in Space to Voyage to the bottom of the Sea the first pilot episodes, the first season were aimed at adults and then 'dumbed down' for children. Twilight zone and outer limits were for adults and considered too intense and scary for children. Star trek was sci-fi considered too cerebral for most adults and too expensive to produce. It took Star Wars to prove sci-fi did not have the be like the half hour to an hour Saturday morning cartoons of the time.
Look at sci-fi now. Waste Lands could and should be to Fall Out what movies like Batman were to the comic book stories that inspired them.
Not hard to make characters more realistic, allow those with weaponsmith, mechanic, field strip abilities to salvage all weapons and armor of dead, as loot. Provide credible beast of burden (preferably four or six legged mech that can a load like a pick up or dually truck) to carry supplies and gear through a south west desert.
Rangers are not extortionists like red scorpions, they rely on donations and salvage. Do the math, that is not a few back packs per patrol.
Fallout 3 isnt comparable. It's a whole new category and level above this