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I've bought early access before and I know this but the RPG genre seems really unsuited to it.
The public needs to be educated that games might still be buggy and bad even when it leaves early access status or devs could abuse the status and keep it permanent.
I like the game and I want to see it made but by no means should we be praising devs for charging people 60 dollars to beta test. That's not something done out of the kindness of people's hearts.
I've had a great time with Don't Starve and Project Zomboid to name a couple but these were not nessacerily story based so I could play for hours without hitting a wall. With a rpg though the game only goes as far as the story. Unless there is a sandbox mode I haven't heard of I'm just curious to hear why people want to play this game at this stage in it's development.
the 2 games i had bad experiences with... legends of dawn...m&m x:legacy
BUT, to quote myself from another topic here:
You can't spoil everything in a game with such huge choices and consequences.
Save Ag Center or Highpool or none of them changes the course of the whole game, story, follow up quests and such things.
Get to rail nomads and make peace or kill one tribe or both will also change everything beyond that.
So it is not possible to see everything in one playthrough.
even 2 or 3 won't be enough because of the high replaybility.
So i play now one way and look at the consequences of my actions and the quests and storys i would have never seen if i made another choice, and when the game comes out i have a whole new experience with all new choices and a complete new game.
Oh please, enlighten me. What did m&m legacy promise that you didnt get?
Thanks this is the feedback I was looking for. Is it frustrating to have to stop part way through the story?