Wasteland 2

Wasteland 2

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drakeheart20 May 21, 2014 @ 8:25am
does anyone know red's store code
the guy red who owns the scrap store at the prison who has 2turrents by the gate and the code is evil and the all knowing internet doesnt know the code(lmfao XD the internet or at least youtube always knows everything)but yea anyone know the code
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Showing 1-15 of 30 comments
arminw68 May 21, 2014 @ 8:41am 
By now, I doubt there actually is one. This is probably just a red herring, as I think I tried 4 different codes people around he area told me, but all of them were "expired".
But no worries, there's an alternative way in, and then you can just disable the turrets from within :-)
Greg May 21, 2014 @ 10:39am 
The code is just blast them turrets! Or goat hill.
Wub Aug 29, 2014 @ 10:37am 
Not even password1 worked. I feel like they should allow you to hack the system, even if it were a level 8 skill check.
|$m0k!n|-Mr. 4HyDe- Aug 29, 2014 @ 10:49am 
I tried a few creative ones, but I wasn't really that creative when I did it. Considering how full the game is of junk references maybe the code would be something silly and stupid from a movie like Swordfish or 12345.. Or maybe not.
drakeheart20 Aug 29, 2014 @ 12:09pm 
i found a backdoor route to red through a cave so idc about the code to his terminal anymore XD lol
Wub Aug 29, 2014 @ 12:14pm 
The best way to go is to destroy his security then go through the back. The turrets take very little to destroy.
Calloused Aug 29, 2014 @ 12:24pm 
Originally posted by Fluffernutter:
The best way to go is to destroy his security then go through the back. The turrets take very little to destroy.

Go through the back, talk to him, he'll let you turn off the turrets from his side. There isnt much point to destroying them.
drakeheart20 Aug 29, 2014 @ 12:47pm 
unless u destroy them for exp XD lol
Wub Aug 29, 2014 @ 12:54pm 
They're basically zero-weight items with a $1 value. Sure, it's worthless, but it's got an amazing value-to-weight ratio. Weight being time in this instance.
Calloused Aug 29, 2014 @ 5:49pm 
Originally posted by ryansanzone:
unless u destroy them for exp XD lol

I believe you get more XP just using computer science to reprogram them, which is easier when you turn them off first.


Originally posted by Fluffernutter:
They're basically zero-weight items with a $1 value. Sure, it's worthless, but it's got an amazing value-to-weight ratio. Weight being time in this instance.

Though partially true, I've always found that having enough weaponsmithing to just break down all the trash weapons makes the economy too simple. Everyone loves junk parts, particularly at the Citadel where the merchant outside who's name escapes me right now, pays a premium, though admittedly not as much as the guy inside. Hopefully California will provide some nice cash sinks though.
Wub Aug 29, 2014 @ 6:27pm 
I meant for XP and that fuzzy feeling of wanton destruction. I'm not sure the turrets dropped much.
drakeheart20 Aug 29, 2014 @ 11:06pm 
well calloused u can always do both to get the exp XD lol thats what i do sometimes in game moments like that mostly in fallout series when the bad guy u can disarm him through a skill then u just kill him while his back is turned or when u turn off the turrents with the science skill then destroy it anyway for that extra xp XD lol
Calloused Aug 29, 2014 @ 11:11pm 
Originally posted by ryansanzone:
well calloused u can always do both to get the exp XD lol thats what i do sometimes in game moments like that mostly in fallout series when the bad guy u can disarm him through a skill then u just kill him while his back is turned or when u turn off the turrents with the science skill then destroy it anyway for that extra xp XD lol

You mean Elder Scrolls 2?

If you reprogram a turret with computer science, you tend to completely disable it, making it a non-entity thats destroyed most of the time, unless you have very high computer science skill and a lucky roll where you can turn it to your side. Even with CS 10 on my main utility, with high luck to match, 8/10 turrets are dismantled. It doesnt always happen, but it happens enough.
drakeheart20 Aug 30, 2014 @ 12:09am 
elder scrolls calloused man elder scrolls is made by the same company yes but the elder scrolls series is more of the medivel era based game XD fallout is their modern based or future more like era game lol anyone whos played both of them would know that dude XD wow was that a typo and anyway even so u still get xp reprograming it and then destroying it and all or destroy it first then hack the terminal point stands extra xp lol
Last edited by drakeheart20; Aug 30, 2014 @ 12:09am
Calloused Aug 30, 2014 @ 12:17am 
And its not the real Fallout series, they just made ES: Guns edition. I've played both, and was made sad that some people will never know the real Fallout series because of what they did to its name just to make a quick buck. It wasnt a typo.

Yes, you get XP from reprogramming it, like I clearly said to begin with in my first post. Just like I also said in my last post that the majority of the time when you hack a turret, you disable the turret and turn it into a non-entity because its been disabled completely by you reprogramming it. Perhaps you'd like to read a little more carefully next time.
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Date Posted: May 21, 2014 @ 8:25am
Posts: 30