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What is your level?
I am on supreme jerk lvl 18 just finished cleaning up titan canyon and not really seeing the issues you are mentioning.
you mean for you, the enemy's weapons doesn't magically disappear after you kill them? it doesn't take you at least 4 shots to kill a guy wearing spikey bdsm armor? the enemy sniper doesn't 2 shot your guys even when they're behind cover?
First of all, I am still managing to progress at a steady pace, it's just that I'm using tactics that are cheesy. Despite having high stats, the AI is very stupid and that's how I win fights.
Second, there's games that are hard but fair, and you still enjoy getting your ass kicked by the computer. Desktop Dungeons for example, I'm just not smart enough to finish some puzzles. Chessmaster, do I need to say more? The AI outsmarts me without even trying. Even Spelunky, I can only finish the game 1 try out of 20. Still love the game though.
This game though, instead of making the AI smart and besting me in tactical decisions, just buffs the stats of the AI and magically make loot disappear. Now that's BS.
I much prefer a set difficulty level like back in the olden days or with games like AoD. You get what you get and no turning it up or down. And I like when the set difficulty level is pretty difficult so I can feel smart when everyone else is whinning it is too hard. It kind of offsets me feeling like an idiot after struggling a ton with helping my kids with their math homework.
When developers give so much freedom to develop characters how you want, enemy encounters can vary wildly in difficulty depending on what skills and stats you've chosen. Barring some kind of auto-scaling AI, the only way to create challenge is to tune combat towards the top percentiles of combat skills, or give the enemy an advantage. For example, enemies tend to have extremely high speed and combat initiative in this game, or as you've noticed, also have unlimited bombs and ammo.
While WL2 isn't nearly as bad as some games, it still has this problem. But then again, playing on the hardest mode on most games becomes less a matter of playing the game itself, but rather playing the meta-game, where you play the game's internal mechanics to your advantage.
Some people like that, and some don't, but it's almost a given that you're going to suffer on the hardest difficulties if it's your first time through. On Super Jerk mode, the challenge is inevitably going to be tuned towards a party that has the utmost advantage, and if you haven't played the game first to know what advantages you need, you simply won't be able to build for it in advance.
Unless you really enjoy metagaming, I think the other difficulties provide a decent enough challenge. You have nothing to prove to yourself or anyone by beating games on the hardest difficulty, collecting platinum trophies, or whatever. A game's first and foremost about having fun (whether that means Super Jerk mode or enjoying it for the story), and if you're not having fun, you're doing it wrong.