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Back to the Sam thing. Synthesis has come a long way since then. Look up Cepstral, Nuance, Ivonia, cereproc, etc.
I've had them work well for me with Text adventures (using WinFrotz TTS, an inform interpreter that is set up to make SAPI calls without needing a screen reader.)and Games like The White Chanber that run on engines that support SAPI as well. (in TWC's case I believe it uses the windows TTS API to read out tooltips as everything else is voiced.)
If you have Windows 7 or above, you already have TTS support installed with a voice that's at least better than Sam.
Probably pushing it, but the option to set one SAPI voice for males and one for female would be a nice touch, but I'm not sure how long they want to spend on an option that may only work on Windows.
so you have to change that before you start the game....pretty cool idea
I'll try playing around with narrator at some point. Haven't had a full screen reader in ages. Remember those things being too explensive without a student discount for someone who's partially sighted to justify.
I've tried searching around but it doesn't seem like much is known. I've enable TTS and turned on Narrator. Once I'm in-game though, I don't know how to get it to read the text.