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Stacking vitality isn't going to help. The right seal combo is more important than points into vitality. I ran the 10% and 15% health seals with the one that reduces the lightning dodge move cost by 50%(forget the name of it), my best physical and my best fire defense seal on the Seal of the Pilgrim since it's more defense oriented. Also don't forget to upgrade your main seal.
I found Ursula easier to deal with dodging than trying to parry since for me a lot of her moves are harder to read for parries since like 90% of them are delayed swings and I don't do good at parrying those. Plus the little lightning clone jutstu you leave behind after dodging an attack with the lightning dodge skill deals a moment of stagger, letting you get extra distance for a heal or an extra swipe in.
Edit:
In her dual-wield phase go ham on the damage. Don't stop beating on her until she does a move you can't slap her out of. She's easily punishable in that state. In her non-dual wield state don't swing on her more than 3 times because she'll typically go into a parry stance on the 4th. If you're good at parrying her you can hit her parry stance to trigger an attack which you can then parry yourself.
For her second phase beat form I found the best way for me to deal with her was dodge her beast claw attacks by just dodging through them and getting a swipe or two on her back after each dodge or when an opening presented itself, and then parried her whenever she would jump into the air to do a slam. Parrying one of her jumping slam attacks in the beast phase eats through a ton of her sync gauge.
I never touched vitality and I only ran into two instances thorughout my entire play time where I got sync broken, but I also rarely used spells unless I had to so vit wasn't a very valuable stat for me.
Vitality isn't really a tanking stat, contrary to the name it's a casting stat that only affects Conversion (Sync Gauge).