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Vitalitys Importance?
How much does Vitality actually help? I've had zero issues maintaining it through the game so I've only sunk two points into it. But I keep dipping below 50% against the second (optional) encounter with Ursala and I'm wondering if sticking a decent number of points into it would see an appreciable difference or if it would just be a waste of time.

Thanks.
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Originally posted by Goldenkitten:
How much does Vitality actually help? I've had zero issues maintaining it through the game so I've only sunk two points into it. But I keep dipping below 50% against the second (optional) encounter with Ursala and I'm wondering if sticking a decent number of points into it would see an appreciable difference or if it would just be a waste of time.

Thanks.

Stacking vitality isn't going to help. The right seal combo is more important than points into vitality. I ran the 10% and 15% health seals with the one that reduces the lightning dodge move cost by 50%(forget the name of it), my best physical and my best fire defense seal on the Seal of the Pilgrim since it's more defense oriented. Also don't forget to upgrade your main seal.

I found Ursula easier to deal with dodging than trying to parry since for me a lot of her moves are harder to read for parries since like 90% of them are delayed swings and I don't do good at parrying those. Plus the little lightning clone jutstu you leave behind after dodging an attack with the lightning dodge skill deals a moment of stagger, letting you get extra distance for a heal or an extra swipe in.

Edit:
In her dual-wield phase go ham on the damage. Don't stop beating on her until she does a move you can't slap her out of. She's easily punishable in that state. In her non-dual wield state don't swing on her more than 3 times because she'll typically go into a parry stance on the 4th. If you're good at parrying her you can hit her parry stance to trigger an attack which you can then parry yourself.

For her second phase beat form I found the best way for me to deal with her was dodge her beast claw attacks by just dodging through them and getting a swipe or two on her back after each dodge or when an opening presented itself, and then parried her whenever she would jump into the air to do a slam. Parrying one of her jumping slam attacks in the beast phase eats through a ton of her sync gauge.
Last edited by Something; Apr 1 @ 6:18pm
Originally posted by Something:
Originally posted by Goldenkitten:
How much does Vitality actually help? I've had zero issues maintaining it through the game so I've only sunk two points into it. But I keep dipping below 50% against the second (optional) encounter with Ursala and I'm wondering if sticking a decent number of points into it would see an appreciable difference or if it would just be a waste of time.

Thanks.

Stacking vitality isn't going to help. The right seal combo is more important than points into vitality. I ran the 10% and 15% health seals with the one that reduces the lightning dodge move cost by 50%(forget the name of it), my best physical and my best fire defense seal on the Seal of the Pilgrim since it's more defense oriented. Also don't forget to upgrade your main seal.

I found Ursula easier to deal with dodging than trying to parry since for me a lot of her moves are harder to read for parries since like 90% of them are delayed swings and I don't do good at parrying those. Plus the little lightning clone jutstu you leave behind after dodging an attack with the lightning dodge skill deals a moment of stagger, letting you get extra distance for a heal or an extra swipe in.

Edit:
In her dual-wield phase go ham on the damage. Don't stop beating on her until she does a move you can't slap her out of. She's easily punishable in that state. In her non-dual wield state don't swing on her more than 3 times because she'll typically go into a parry stance on the 4th. If you're good at parrying her you can hit her parry stance to trigger an attack which you can then parry yourself.

For her second phase beat form I found the best way for me to deal with her was dodge her beast claw attacks by just dodging through them and getting a swipe or two on her back after each dodge or when an opening presented itself, and then parried her whenever she would jump into the air to do a slam. Parrying one of her jumping slam attacks in the beast phase eats through a ton of her sync gauge.
You are aware that Vitality doesn't just affect defense right? It affects stability which aka can get you killed regardless of health if it's too low and why waste seal slot on stability over just hitting the sweet spot of 30 Vitality and putting something that boosts conversion, synch rate, or no parry synch cost? Like for regular playthrough 30 Vitality and 40 health was the sweet spot only boss to test that being the sword lance blader lady but lightning on her hits hard af ig no matter what your setup you gotta parry and dodge.
Originally posted by Rising Gale:
Originally posted by Something:

Stacking vitality isn't going to help. The right seal combo is more important than points into vitality. I ran the 10% and 15% health seals with the one that reduces the lightning dodge move cost by 50%(forget the name of it), my best physical and my best fire defense seal on the Seal of the Pilgrim since it's more defense oriented. Also don't forget to upgrade your main seal.

I found Ursula easier to deal with dodging than trying to parry since for me a lot of her moves are harder to read for parries since like 90% of them are delayed swings and I don't do good at parrying those. Plus the little lightning clone jutstu you leave behind after dodging an attack with the lightning dodge skill deals a moment of stagger, letting you get extra distance for a heal or an extra swipe in.

Edit:
In her dual-wield phase go ham on the damage. Don't stop beating on her until she does a move you can't slap her out of. She's easily punishable in that state. In her non-dual wield state don't swing on her more than 3 times because she'll typically go into a parry stance on the 4th. If you're good at parrying her you can hit her parry stance to trigger an attack which you can then parry yourself.

For her second phase beat form I found the best way for me to deal with her was dodge her beast claw attacks by just dodging through them and getting a swipe or two on her back after each dodge or when an opening presented itself, and then parried her whenever she would jump into the air to do a slam. Parrying one of her jumping slam attacks in the beast phase eats through a ton of her sync gauge.
You are aware that Vitality doesn't just affect defense right? It affects stability which aka can get you killed regardless of health if it's too low and why waste seal slot on stability over just hitting the sweet spot of 30 Vitality and putting something that boosts conversion, synch rate, or no parry synch cost? Like for regular playthrough 30 Vitality and 40 health was the sweet spot only boss to test that being the sword lance blader lady but lightning on her hits hard af ig no matter what your setup you gotta parry and dodge.

I never touched vitality and I only ran into two instances thorughout my entire play time where I got sync broken, but I also rarely used spells unless I had to so vit wasn't a very valuable stat for me.
Doesn't EVERY level up boost stability, just like most defenses?

Vitality isn't really a tanking stat, contrary to the name it's a casting stat that only affects Conversion (Sync Gauge).
It might be a thing for ng+ build, but it's a waste of points for first run.
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Date Posted: Apr 1 @ 6:07pm
Posts: 5