AI Limit

AI Limit

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Does this game have a easy difficulty.
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Showing 1-12 of 12 comments
no but really its not souls level difficult.
You usually die in troll situations (which are plenty) when you go into the room seeing one enemy and get ganked by 69 others.
Other than that this game is quite chill in difficulty, a lot of bosses are easily first try-able.
Lanosa Mar 28 @ 9:05am 
Depends. Can you name an "easy" souls-like? One that you can play without companion from beginning to end, and lose less than 5 times against a boss 1st time you encounter them?

Just for record: 1st boss in this game, I won her after around 7 defeats. And compared to other souls-like, it's a very low number.
1st boss of this game died in like 30 sec first attempt. So it's a pretty easy game for soulslike
Semont Mar 28 @ 9:39am 
I've found this game to be significantly easier than Fromsoft soulslikes with all the offensive and defensive options they provide early in the game as well as having infinite stamina and a the sync (basically MP) system that recovers on attacking enemies (and when under 50 or 40% sync). Due to the infinite stamina, you don't need to worry about having enough stamina for a roll or not have enough stamina to capitalize on an opportune moment.

You're also allowed to get away with getting hit more often (haven't encountered enemies capable of killing you in one hit) and parry timings are more lenient. You also have estus, hp over time consumables, and sync costing health recovery (accessible without any stat investment) options available early game.

You're also given a ranged option early game so you can bait out enemies one at a time instead of engaging with them in groups. Some enemies can also be taken out from a distance to ease encounters.

There are also enemies that are damage sponges but some of these enemies are also stunlockable through attack spamming. Speaking of which, the frame piercing buff which adds an extra hit to all attacks is also extremely powerful since the extra hits can cause enemies to stagger faster. A lot of encounters can be brute forced by buffing yourself up, popping a mud ball and then attacking non stop in a battle of attrition.

Overall, this is already a casual souls-lite experience that is less punishing than Fromsoft's games.
Aetrion Mar 28 @ 9:51am 
This game doesn't have a stamina meter, which makes learning it a lot easier than most Souls Likes.

It starts out very easy, but the difficulty ramps up pretty substantially as you get further into the game.
Zyrix Mar 28 @ 10:01am 
The game is a soulslike, so short answer: No. But since this game uses Fast Dodge and no stamina it is rather easy.
Jero Mar 28 @ 10:09am 
Not that hard of a game, parry window is pretty big and if parrying doesn't work the shield is actually very good.
Joy Boy Mar 28 @ 10:33am 
THIS GAME GOT ALEADY NERFED A LOT
Originally posted by Joy Boy:
THIS GAME GOT ALEADY NERFED A LOT
Game wasn't nerfed, the demo was showing the game's true colors since there was no other frame of reference to play.
Lyote Mar 28 @ 12:14pm 
Originally posted by Lanosa:
Depends. Can you name an "easy" souls-like? One that you can play without companion from beginning to end, and lose less than 5 times against a boss 1st time you encounter them?

Just for record: 1st boss in this game, I won her after around 7 defeats. And compared to other souls-like, it's a very low number.

All of them are easy.
Soulslikes bosses aren't hard, they're a pattern.
You die until the pattern is learned, then iframe everything.
That's just how Dark Souls and all its derivatives operate.
Originally posted by Lyote:
Originally posted by Lanosa:
Depends. Can you name an "easy" souls-like? One that you can play without companion from beginning to end, and lose less than 5 times against a boss 1st time you encounter them?

Just for record: 1st boss in this game, I won her after around 7 defeats. And compared to other souls-like, it's a very low number.

All of them are easy.

Fixed
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Date Posted: Mar 28 @ 8:40am
Posts: 12