Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Haven't really seen major hardware usage differences here. So I guess it's truly just the AA itself from FSR.
Either way, from what I can tell, there is in fact no frame generation in this. No actual FSR nor DLSS support. That's fine. Not like it truly needs it. Most assets I've seen so far look fairly low poly and optimized.
So I'm not insane?
Couldn't see a DLSS option which is normal since I'm no longer using Nvidia, but genuinely couldn't find FSR either.
Which is fine, since it runs at rock solid 4k60fps anyways, but was somewhat surprised to not see upscaling at all.
EDIT: I am insane. FSR3 is in the Antialiasing options. Not sure if its doing any upscaling, or just doing the AMD version of DLAA though.
You can try to upgrade game version of DLSS with DLSS swapper, 310.2.1 give much stable image than previous versions.
https://www.techpowerup.com/download/nvidia-dlss-dll/