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Man on shore of lake emerges from cauldron, picks up hammer, and proceeds on a long, arduous, and mysterious journey to GET OVER IT!
The beauty is in the simplicity. Very zen.
What makes Foddy's tasty slice of evil genius special is the meta. The trolling BEHIND the game. A remake or a sequel will merely be more of the same. Won't have the same magic.
The only thing that could be done with this game would be a workshop or whatever other method to add other mountains to climb. That's all.
or a story of trying and trying, taking a break, then trying again and finishing?
This game doesn't anger me. At all. Because I was there when video games were invented. Pac-Man, Asteroids, Space Invaders. None of those games had a save feature, or checkpoints, or the option to continue. When you died, that was The End. And you had to start all over again.
The concept of falling all the way back to the start is not new to me. New to a lot of you folks, maybe. Y'all are spoiled.
It can be a get up the mountain game, a rage game AND a game that doesn't make you in particular angry all at the same time.