Bodycam
why only 5,500 online players?
WHY?
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Showing 1-14 of 14 comments
Singed Jun 17, 2024 @ 2:19pm 
For the state of the game it is alot... i think others would agree
Jester Jun 17, 2024 @ 2:22pm 
They just need some more maps the others are getting stale and need reworks. That and a lot of bug fixes ofc.
blazzter.uy Jun 17, 2024 @ 3:21pm 
no veo a los enemigos...
Chrispy Jun 17, 2024 @ 3:25pm 
Originally posted by Jester:
They just need some more maps the others are getting stale and need reworks. That and a lot of bug fixes ofc.
Maps, and I feel like the ability to actually make a load out would bring more players
Unrelenting End Jun 17, 2024 @ 3:42pm 
This is a niche game and will likely have a niche player following.
Tr3m0r Jun 17, 2024 @ 5:35pm 
Originally posted by Unrelenting End:
This is a niche game and will likely have a niche player following.

A niche game? Lol that's a new one. This game shows the opposite of niche in that it is one of the biggest successful launches recently. It's had millions of people interested from youtubers and streamers covering it along with everyone acknowledging it's good timing to capitalize on what was good marketing of a concept by another studio. Tactical shooters are far from niche.

The 5500 players isn't the worrying part on the number alone. It's the fact the game peaked one hour after it's debut and has gone down tremendously in only 1 week losing about 65% of the player base.
Hugh G Rection Jun 17, 2024 @ 5:44pm 
Originally posted by Tr3m0r:
Originally posted by Unrelenting End:
This is a niche game and will likely have a niche player following.

A niche game? Lol that's a new one. This game shows the opposite of niche in that it is one of the biggest successful launches recently. It's had millions of people interested from youtubers and streamers covering it along with everyone acknowledging it's good timing to capitalize on what was good marketing of a concept by another studio. Tactical shooters are far from niche.

The 5500 players isn't the worrying part on the number alone. It's the fact the game peaked one hour after it's debut and has gone down tremendously in only 1 week losing about 65% of the player base.

yeah , it's a niche game. Which will attract a niche audience .
5-10k seems about right .

If the devs can keep the content coming (not skins, gameplay) then they can probably keep those 5k or so playing for years.
Monk Jun 17, 2024 @ 7:09pm 
Why? Because there is no real game.

By that I mean, the maps are just asset drops and clearly not designed for game play, as seen by single paths, lack of cover or all the damn foliage being linked to your settings etc etc.

The gun play is great, but, this isn't a game yet, it's a tech demo, frankly, I'm surprised there are 5k on at any one time.
Sn4pFPS Jun 17, 2024 @ 9:14pm 
No servers , no host migration , no anticheat , bad gunplay , glitched settings , bad maps , bad and not complete mode , i have to continue ?
Edge_Master Jun 17, 2024 @ 9:42pm 
well it's more active than quake champions lol
Coronel Jun 17, 2024 @ 10:17pm 
aham
Mentally eel Jun 17, 2024 @ 11:55pm 
Originally posted by CompactDisc:
For the state of the game it is alot... i think others would agree
you are right. its alot considering the game is a steaming pile of garbage.
should be like 50-100 people online. Oh maybe thats was not what you ment ?
Im sure that was what you ment :trump:
Metal Zero One Jun 18, 2024 @ 11:02am 
30 dollars for a niche online only game which already came overpriced on early access is not attractive to possible buyers.

It has been said on day one, but the fanbase chose to ignore the fact that it costs as much as more complete, tactical games, and the devs didn’t give a …..

So it is what it is
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Date Posted: Jun 17, 2024 @ 2:18pm
Posts: 14