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Laporkan kesalahan penerjemahan
The reason why there are so many team kills and friendly fire is because of the simple fact that the level of realism in this game is at its maximum. And it is very difficult to distinguish allies from enemies, as the green square outline does not always appear on allies, especially if they are far away.
This is not a competitive game, it is a casual experience where you can enjoy a shooter experience with maximum realism. If you want seriousness, Bodycam is not your game.
Whether the game has lag or not is not up to the devs. There is something called P2P connection, and this game works like that on the network level. If the game is laggy, blame the hoster of that game for having third world internet.
iv seen it pop up on screen before
idlk how to do it though
but it is there maybe for host only or something