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Everything else is very basic, just a shooter with red orchestra style aiming and game modes that are barely thoughtout at all. I think you even have infinite ammo.
Unfortunately most fun to be had will only be early on before all the meta chasing sweats ruin it and cheaters invade.
Obviously IRL your eyes adjust to these situation, but in a game it just doesn't work, because the game obviously can't adjust with them. It makes sense from a 'bodycam' pov, but it doesn't work because I'm supposed to be in control of it, and just hinders the experience.
The movement is interesting and has weight. The gunplay is extremely interesting, and probably as close to playing a VR shooter without the VR.
It's a shame, because there's some really good ideas here from a gameplay perspective, but the aesthetic choices made this unplayable for me.
Your character moves like he's heavily intoxicated, controls are clunky, the game looks nothing like the snippets on the Steam store page, and for some reason, no matter the game mode ( TDM, DM, or bomb) everyone looks exactly the same and has the same exact loadout and kits. Half of my time spent with this game has been in the main menu being disconnected from the "quick play" lobby 3 seconds after hitting connect.
Its not all bad though, it just has a very limited appeal and has already become boring and redundant after about an hour.
Id say put it on the wishlist and wait for it to drop to $10, or at the very least, wait until they add a substantial amount of updates and content.