Ace Attorney Investigations Collection

Ace Attorney Investigations Collection

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Clearning the Ace Attorney Games with No Walkthrough
Is it possible to beat all the Ace Attorney Games without a Walkthrough as the Difficulty of the game varies on the player's brain power as the goal of the game is for the player to observe as much as possible and uncover the real story?

In other words, does the player have to take notes while playing the so as to pay attention to the game's chapters or Turnabout Cases?
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Blue_Glasses 4 okt, 2024 @ 23:40 
Yea you can. At the syart, the game would suggest you check the court records (or in this game, organizer) often, because that's where you store evidence and relevant infos. Wjen you have decent understanding of the evidence and informations, it would be easy to guess what the game wants you to do.


Of course there are cases where the player is right, just "not what the dev intended" kind of righr, which would be infuriating to some.
SpiderClone7 5 okt, 2024 @ 8:47 
It should be possible. But this collection is the only set of games I didn't need one for.
It is very possible, but the games do occasionally do some very annoying things where you can figure out the puzzle but can't figure out how the game wants you to present it.
The answers are always in the court record though if you're careful enough with your reading and logic, you don't need to take notes, the game does that for you.

Worst case scenario you can do trial and error with the at most couple of dozen items in the court record and check every nook and cranny in investigations. If you game over you can just retry without penalty, can't remember if this was the case in all previous entries but you could always save-scum your way through. A walk-through will just save you a bit of time.
But of course. Once you learn how to play the game, it's quite straightforward.

The trick is learning how to play the game in the first place
Sure it is, I am pretty sure I didn't use a Walkthrough for any of them, though often enough I had no understanding what the game wants me to figure out and I pretty much guessed my way through Testimonies and whatnot, though most of the time.

Also you should definetly play them in order, there are major spoilers guaranteed otherwise.
One thing to keep in mind, is "baby steps". You will encounter a lot of situations where you feel like you have the whole picture - and you will even be right - but you'll go to present evidence to a contradiction that seems to fit perfectly, and it will be wrong. Sometimes it really is kind of dumb, there are a lot of situations where a witness will have two very similar statements and you presented the correct evidence to the wrong one, annoying stuff like that. But much more often, it will be the case that what you are trying to show is something that gets discussed later on. What you should do in those cases, is try to "add a dot" between the two you are connecting. Find a piece of evidence that relates to what you are asked to show, that could lead to what you want to show. Let's say, just for example, that you believe someone fell over a railing. And you show a picture of the body on the ground below the railing, and it's wrong. In a situation like that, you should look for a railing in your evidence, and expect "ok but where did they fall" to come up right afterward. Ask yourself what the smallest step forward can be. It's usually the right one.

Another trick with these games, try to find text in the evidence that matches the text in what you are being asked to show. Often times there's six or seven ways to demonstrate the same thing - but only one of those shares text.

Lastly, when you are stuck, press everything and look for blue text. It almost never costs you anything, it sometimes opens up extra dialog options or bits of testimony, and frequently highlights the spot in testimony where you need to present evidence.

To answer your question directly though, no you never ever need a walk-through. If you are just completely stuck, you can turn story mode on and return to your old save without losing the ability to unlock achievements.

There is exactly one puzzle, in all the phoenix wright games, where none of the above helps you. That is the infamous Blue Badger puzzle from the very first game. It is widely considered ok in the community to look at a help guide for that. For the very first game, there is a book on Universal Hint System (uhs) which you can find through google, that will avoid spoiling the game for you if you need help with it.

These investigations games can largely be completed without any kind of help or guides or story mode. I ran into exactly one puzzle where what I was being asked to show was kind of a ridiculous bluff and I kept skipping past it because I knew it led to an assertion I can't prove but I eventually discovered what I was supposed to do even if I didn't like it. By and large I was able to guess the statement to present and present the correct evidence on the first try with no help. This is not the most difficult of the Ace Attorney games, I would give that accolade to Spirit of Justice personally but others in the community may disagree. I just struggled sometimes with the spirit replay mechanic in that game though I really loved the challenge it added.
Noma 27 jan @ 20:18 
Those games were made for children playing on a Nintendo DS where one's have to demonstrate the whole thinking process like he/she's in middle school in front of a teacher. Being stuck on those for a sizeable amount of time would probably need a visit to the doctor rather than to Gamefaqs.
Senast ändrad av Noma; 28 jan @ 5:44
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