Pet Shop Simulator

Pet Shop Simulator

View Stats:
This topic has been locked
Games Incubator_Team  [developer] Feb 5, 2024 @ 1:47pm
📖 DEMO | SUGGESTIONS & FEEDBACK
Thank you for playing our Demo! 🤝

We are open to hear any feedback and ideas about the game. You can leave your opinion here on Steam, or on our Discord. 📖

Discord - https://discord.gg/2q8Jtj2Gtt

Form - https://forms.gle/oX68Tp2s8D3YcVug7
< >
Showing 1-10 of 10 comments
Polly4 Feb 6, 2024 @ 1:18pm 
Only just started the demo, but i can already tell you that everything feels so slow. Just casually waiting for my first customer to actually make their mind up and it's not like there is a whole lot of choice. Realistic though i suppose.

Edit-
Yeah it took him ages to decide to buy 3 lots of cat food. Why did he have to think about it each time as well. Think about it- buy one- think about it again- buy one, think about it yet again- buy one.
Why not just, think about it- buy three.
Last edited by Polly4; Feb 6, 2024 @ 1:21pm
Games Incubator_Team  [developer] Feb 7, 2024 @ 1:03am 
Originally posted by Polly4:
Only just started the demo, but i can already tell you that everything feels so slow. Just casually waiting for my first customer to actually make their mind up and it's not like there is a whole lot of choice. Realistic though i suppose.

Edit-
Yeah it took him ages to decide to buy 3 lots of cat food. Why did he have to think about it each time as well. Think about it- buy one- think about it again- buy one, think about it yet again- buy one.
Why not just, think about it- buy three.
We will still work on the balance of the game :) Thank you for your feedback
KaeKaeBalão Feb 7, 2024 @ 8:49am 
(sorry for my bad english)
I was waiting for so long to play it!
HI! I was playing the demo, now i have some things to say, mut be some simple things but is what i have for now.
The sensibility of the camera, its hard to adjust.
The language, im sure you might put some more in teh future.
The decoration part, i guess it could be more simple to move the camera and put the objects
The tutorial could say more about the comands (TAB, CTRL, etc)
Maybe some points or a map from the shop. i was a little lost (but it could be just me)
You could have a board with the missions or the next steps}
An invetory can be good for us to see the phone we have.

I know its a lot, but is just my review. The game is amazing just in the demo, im waiting for the official!
Dawid_GamesIncubator  [developer] Feb 9, 2024 @ 2:24am 
Originally posted by KaeKaeBalão:
(sorry for my bad english)
I was waiting for so long to play it!
HI! I was playing the demo, now i have some things to say, mut be some simple things but is what i have for now.
The sensibility of the camera, its hard to adjust.
The language, im sure you might put some more in teh future.
The decoration part, i guess it could be more simple to move the camera and put the objects
The tutorial could say more about the comands (TAB, CTRL, etc)
Maybe some points or a map from the shop. i was a little lost (but it could be just me)
You could have a board with the missions or the next steps}
An invetory can be good for us to see the phone we have.

I know its a lot, but is just my review. The game is amazing just in the demo, im waiting for the official!
Thank you for your feedback :)
JohnDaNoob Feb 9, 2024 @ 10:16am 
I knew it would be nothing like its first trailer, that was a silly promise.. it stil disapoint a lot tho -,-
anyway, gotten that of my chest..

Interaction with customer need to be more easy to understand, it is just confusing atm and kinda dont make much sense if I may say
I would suggest maybe a match for match/memory "loop loop stars check mark" and then you have 10sec or w/e to match it in that order.
Or make a "spin wheel" and its all luck basicly

customers asking for help, like it is now its kinda OK, if they would look where you stand and not when they passed it a few times, kinda feel like I am leading a blind horse to water.

Skill/talent points (customer interactions. cleaning, stocking yatta yatta so on)

Deals; making special deals "food + animal" 20% off. "dog + toy" free toy, deals.. things to draw people in

advertisements

special order; meaning VIP customers asking if you can get them 5 animals ETC or 50 rabbit food for the next day

and at the end a wish... people to move more like people.. right now they walk like giraffs or as if they have a stick up... there :P

anyway, thanks for listning, have fun developing and I wish you success!
Norka Feb 9, 2024 @ 3:56pm 
Sorry, but your game is too buggy, i can't play it: the tab key works when I am instructed to press it during the tutorial, but then, as I am trying to open the shop, the tab doesn't work anymore. During the tutorial, I am instructed to place a "warehouse" and yet it is labelled a "storeroom" in the game. As I couldn't progress since I could not open the shop, I tried to rebind the keys and it would not let me, then I saved the game, then quit and then as I was trying to reload the game, there was no game to load as it didn't save :(
SCE_BrioCyrain Feb 9, 2024 @ 10:06pm 
Not sure why but sometimes the costumers will ask where the product is despite standing next to it, or the fact that the product is on the only shelf in the entire store (Like why are they walking over to an empty corner of the store?). I also could never figure out how to close the door seeing how I never found the button for it in the tab options.
doomdolly Feb 10, 2024 @ 2:26pm 
Game crashes consistently when going to refill shelves. game is very slow, and doesn't allow for anything other than snails pace tutorial.
Games Incubator_Team  [developer] Feb 13, 2024 @ 4:53am 
Originally posted by JohnDaNoob:
I knew it would be nothing like its first trailer, that was a silly promise.. it stil disapoint a lot tho -,-
anyway, gotten that of my chest..

Interaction with customer need to be more easy to understand, it is just confusing atm and kinda dont make much sense if I may say
I would suggest maybe a match for match/memory "loop loop stars check mark" and then you have 10sec or w/e to match it in that order.
Or make a "spin wheel" and its all luck basicly

customers asking for help, like it is now its kinda OK, if they would look where you stand and not when they passed it a few times, kinda feel like I am leading a blind horse to water.

Skill/talent points (customer interactions. cleaning, stocking yatta yatta so on)

Deals; making special deals "food + animal" 20% off. "dog + toy" free toy, deals.. things to draw people in

advertisements

special order; meaning VIP customers asking if you can get them 5 animals ETC or 50 rabbit food for the next day

and at the end a wish... people to move more like people.. right now they walk like giraffs or as if they have a stick up... there :P

anyway, thanks for listning, have fun developing and I wish you success!
Noted! Thank you :)
Games Incubator_Team  [developer] Feb 13, 2024 @ 4:55am 
Originally posted by SCE_BrioCyrain:
Not sure why but sometimes the costumers will ask where the product is despite standing next to it, or the fact that the product is on the only shelf in the entire store (Like why are they walking over to an empty corner of the store?). I also could never figure out how to close the door seeing how I never found the button for it in the tab options.
They are standing next to you, but they don't notice it :D Sometimes it happens that way in real life too :D
< >
Showing 1-10 of 10 comments
Per page: 1530 50