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also even if you were being a goodie two shoes you can get 3 different bad endings at the end. cause you'll have enough influence with those 3 people that offer you the 3 bad paths, because they would like your evil choices.
also to point out, i don't think you can be completely good/evil in this game. i remember doing some situational good things that ended up getting Nihilism, and vise versa.
If you look at the achievements list for the game (there is already a guide on Steam), you will notice that only a few of them actually require you to kill characters. And the so-called "Dragomir bad ending" is the only one that requires you to have your Nihilism higher than your Humanity.
There is a reason why the morality meters are called Nihilism and Humanity, instead of Good and Evil. You may have noticed that most of the Nihilism options are selfish/sarcastic rather than truly "evil".
Two of the characters, including Hussar, will actually like you more if you pick the nihilistic dialogue options. As for Kirill, you cannot even start his quest without 20 Nihilism, and doing his quest will up it even more.
Every time you feed on a living creature or steal something, your Nihilism goes up, so it's impossible to keep it at zero anyway.
Finally, there is an achievement for maxing out Both Humanity and Nihilism, as those meters can only increase, never decrease.
Anyway, being "bad" doesn't preclude you from having many friendships unless you go for total moral apathy and scorched earth.