Clone Drone in the Hyperdome

Clone Drone in the Hyperdome

*Spoilers* Got a question about the end of the game.
Is there a way to disable your allies from spawning in? The fight was too easy with them distracting him.
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Showing 1-6 of 6 comments
You have to beat the whole game in I believe less than three runs to fight the captain solo. So if you fail two runs, the third one will have all the other looprunners spawn in when you face the captain. And, if I'm right, after you beat the campaign and you can freely play through runs, at that point they will not join you on fighting the captain if you start a new run.
Myeh Feb 10 @ 11:31pm 
How sad that you don't like that the Looprunners went out of their way to help you out in the Hyperdome...

But yeah, first guy said it best. You can either git gud and beat Panic Mode without losing to never have them team up and spawn in the first place, or you can beat the Captain with their support. It' only happens once anyways, and after you become Captain, you're back on your own.
Originally posted by Baja Blastius:
You have to beat the whole game in I believe less than three runs to fight the captain solo. So if you fail two runs, the third one will have all the other looprunners spawn in when you face the captain. And, if I'm right, after you beat the campaign and you can freely play through runs, at that point they will not join you on fighting the captain if you start a new run.

I had no idea that the looprunners were supposed to help... guess i won the game in less than three runs on accident.
Myeh Feb 13 @ 12:45pm 
Originally posted by Belac1324:
Originally posted by Baja Blastius:
You have to beat the whole game in I believe less than three runs to fight the captain solo. So if you fail two runs, the third one will have all the other looprunners spawn in when you face the captain. And, if I'm right, after you beat the campaign and you can freely play through runs, at that point they will not join you on fighting the captain if you start a new run.

I had no idea that the looprunners were supposed to help... guess i won the game in less than three runs on accident.
There were two Loading Room stages worth of setting up the Looprunners teaming up: From considering to then actually carrying it out with the chips and everything.

Really curious happened to your playthrough
Last edited by Myeh; Feb 13 @ 1:17pm
Originally posted by Myeh:
Originally posted by Belac1324:

I had no idea that the looprunners were supposed to help... guess i won the game in less than three runs on accident.
There were two Loading Room stages worth of setting up the Looprunners teaming up: From considering to then actually carrying it out with the chips and everything.

Really curious happened to your playthrough

There were zero conversations in the loading room about fighting the captain together, and i made sure to always talk to the other Looprunners. Did i just beat the captain at the earliest possible moment?
P O P Mar 11 @ 2:52pm 
Originally posted by Belac1324:
Originally posted by Myeh:
There were two Loading Room stages worth of setting up the Looprunners teaming up: From considering to then actually carrying it out with the chips and everything.

Really curious happened to your playthrough

There were zero conversations in the loading room about fighting the captain together, and i made sure to always talk to the other Looprunners. Did i just beat the captain at the earliest possible moment?
You had to run through basically all their dialogue and gain some respect from them, so it would be basically impossible in 3 runs. Ngl can't wait for them to make the game harder. Imagine if we fight AI that fight like the enemies in Kingdom Come Deliverance or something xd. Dunno about you guys, but that sounds like a lot of fun. Would remove the need to self nerf to have any fun.
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