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Would you be able to check your logs as well please? For Windows they'll be at %APPDATA%\Godot\app_userdata\Dungeons & Degenerate Gamblers\logs
Godot Engine v3.5.3.stable.custom_build.6c814135b - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2
Async. shader compilation: OFF
Did Steam initialise?: {status:1, verbal:ConnectToGlobalUser failed.}
Game language: None
Steam language:
Game language is not in lang code dictionary
load card art
1052ms
load foil
263ms
load foil maps
1009ms
load distress
38ms
load grime
859ms
load burn
8ms
load land cards
11ms
load title cards
3ms
all loading done
ERROR: Condition "_first != nullptr" is true.
at: SelfList<class DynamicFont>::List::~List (.\core/self_list.h:108) - Condition "_first != nullptr" is true.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: ObjectDB::cleanup (core\object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: ResourceCache::clear (core\resource.cpp:417) - Resources still in use at exit (run with --verbose for details).
ERROR: There are still MemoryPool allocs in use at exit!
at: MemoryPool::cleanup (core\pool_vector.cpp:63) - Condition "allocs_used > 0" is true.
This is the type of error that you'll get if you aren't running Steam or are running an old version of Steam. Can you please check which version of Steam you're using and make sure it's the most recent?
Yes