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LowLevelFatalError [File:C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873]
CurrentQueue.Fence.D3DFence->GetCompletedValue() failed
at C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
Unhandled Exception: 0x00008000
CL: 485575
0x00007ffaa0d1cf19 KERNELBASE.dll!UnknownFunction []
0x00007ff64579f02e ArkAscended.exe!ReportGPUCrash() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1822]
0x00007ff645748a80 ArkAscended.exe!FOutputDevice::LogfImpl() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:70]
0x00007ff645dc0c56 ArkAscended.exe!D3D12RHI::VerifyD3D12Result() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:873]
0x00007ff645dad4ee ArkAscended.exe!<lambda_6ad8b2a5c8fe1738a09b0447959d6bfb>::operator()() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:943]
0x00007ff645d9de39 ArkAscended.exe!FD3D12DynamicRHI::ForEachQueue() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:385]
0x00007ff645dad3f0 ArkAscended.exe!FD3D12DynamicRHI::ProcessInterruptQueue() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:1093]
0x00007ff645daa59f ArkAscended.exe!FD3D12Thread::Run() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:83]
0x00007ff6457b8f06 ArkAscended.exe!FRunnableThreadWin::Run() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff6457b8d5c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffaa1797344 KERNEL32.DLL!UnknownFunction []
0x00007ffaa36626b1 ntdll.dll!UnknownFunction []
https://youtu.be/s43Auv8ub7w?si=tOz_Jt0sj6pN6qgG
The problem is this idiotic game where the devs clearly don't know wtf they are doing with UE5.
I guess the devs don't bother reading these posts though, so likely I'm just talking into a void at this point.
My change? Forced max fps to 30 in the settings.
It's a 3080ti hybrid cooled.
Perhaps check if you have any system utilities running and shut them down or kill their processes? Also monitor the core temps of your GPU and CPU even if you have great cooling its not a bad idea to always check, can do this easily under task manager.