ARK: Survival Ascended

ARK: Survival Ascended

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Constant crashing (modded)
I've been having this crash every time I linger around in any mountain region, and I suspect that it's caused by a creature mod, but I'm not sure which. I first thought it was because I was out of memory, but my memory is just fine. I'm aware that it's a lot of mods, but I've been using 60+ mods per play through per map on ASA via Geforce Now Ultimate Membership without issues up until this point.

The mod list: https://pastebin.com/dNhi1ZJw
The crashes: https://drive.google.com/drive/folders/10lnzCPrETeofh0HjobDdriRh_rm0L5l5?dmr=1&ec=wgc-drive-globalnav-goto

Any help figuring out what mod it is that's causing this would be much appreciated!
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CrEaToXx Feb 10 @ 9:53pm 
Too many mistakes to mention them all, so I pick the most noticeable:

1. don't use stacking mods. They're OK standalone but not with a huge list like this. They tend to be the root cause for menu related crashes. You will need to customize your .ini instead
2. mods that import/spawn Dinos should have top priority in your sort
3. make sure to not combine mods that address one and the same instance. This is specially true in regard to creature and item forms, because the Unreal Engine does not have a way to merge edits for a common Dev Kit form, in real time
4. you use a lot of very outdated mods. Find more up to date replacers. Search Curseforge for active authors and use their stuff instead. The very reason for this: some prominent authors turned their back on ASA and will most likely never return for updates unless ASA meets their image of "quality"
5. there's no valid reason why you use "Alpha Everything" with this set of mods

Your crash log indicates there's an issue with one of the spawned creatures and their specific animation graphs. My guess is one of your mods has outdated graph id's, or two(or more) mods conflict in that regard.

Notice that removing mods won't willy nilly fix all your problems. It will most likely manifest even more issues and produce crashes of different nature. Always make sure to have a refined set of safe/up to date core mods and go with it. Adding new mods is fine. Removing during decent playthrough not! So you will need to start over or cope with increasing number of crashes.

Unfortunately all of this is also true for servers using mods. And this is my guess why so many users experience crashes in multiplayer.
Last edited by CrEaToXx; Feb 10 @ 10:14pm
Originally posted by CrEaToXx:
Too many mistakes to mention them all, so I pick the most noticeable:

1. don't use stacking mods. They're OK standalone but not with a huge list like this. They tend to be the root cause for menu related crashes. You will need to customize your .ini instead
2. mods that import/spawn Dinos should have top priority in your sort
3. make sure to not combine mods that address one and the same instance. This is specially true in regard to creature and item forms, because the Unreal Engine does not have a way to merge edits for a common Dev Kit form, in real time
4. you use a lot of very outdated mods. Find more up to date replacers. Search Curseforge for active authors and use their stuff instead. The very reason for this: some prominent authors turned their back on ASA and will most likely never return for updates unless ASA meets their image of "quality"
5. there's no valid reason why you use "Alpha Everything" with this set of mods

Your crash log indicates there's an issue with one of the spawned creatures and their specific animation graphs. My guess is one of your mods has outdated graph id's, or two(or more) mods conflict in that regard.

Notice that removing mods won't willy nilly fix all your problems. It will most likely manifest even more issues and produce crashes of different nature. Always make sure to have a refined set of safe/up to date core mods and go with it. Adding new mods is fine. Removing during decent playthrough not! So you will need to start over or cope with increasing number of crashes.

Unfortunately all of this is also true for servers using mods. And this is my guess why so many users experience crashes in multiplayer.

The mod list I provided isn't showing the exact priority, and after tinkering around with removing mods and changing the loading order I'm still met with the same results. It's definitely something that spawns in mountains/grasslands that's been crashing my game due to having animation errors on spawn instance, and I'm having trouble figuring out just what it is. For your third point, what do you mean by that? For fourth, I've switched out outdated mods for updated ones, and finally for your fifth point I use alpha everything as I've changed the difficulty to be very, very high, along with tweaking the stats of wild and tamed dinos to make things harder for myself.


All I need to know is which mod is causing the spawning crash error.
CrEaToXx Feb 11 @ 9:20pm 
Alpha Everything will likely corrupt some of the vanilla Dinos that are also touched by other mods. It's an overhaul. Overhauls are always nasty in regard to compatibility, plus with the range of custom Dino mods you are using, half of your spawns won't be Alpha anyways.

With instance I mean all forms inside the dev kit.

I can't tell you which mod is crashing because your log doesn't say it. So my guess, it's a corrupted animation graph of one of the vanilla Dinos. I guess one of your mods is touching one of the Dinos and wasn't updated, or a mod conflict messes up the Dino.
Originally posted by CrEaToXx:
Alpha Everything will likely corrupt some of the vanilla Dinos that are also touched by other mods. It's an overhaul. Overhauls are always nasty in regard to compatibility, plus with the range of custom Dino mods you are using, half of your spawns won't be Alpha anyways.

With instance I mean all forms inside the dev kit.

I can't tell you which mod is crashing because your log doesn't say it. So my guess, it's a corrupted animation graph of one of the vanilla Dinos. I guess one of your mods is touching one of the Dinos and wasn't updated, or a mod conflict messes up the Dino.

It looks like you were right about alpha everything, I removed it and so far things are running smoothly! Thank you for your help, and I apologize if I ever came off as rude or anything.
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Date Posted: Feb 10 @ 6:53pm
Posts: 4