ARK: Survival Ascended

ARK: Survival Ascended

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Sleepy Oct 5, 2024 @ 7:56pm
Fixes for grainy/blurry visuals
I've been going down a rabbit hole for a bit trying to get this game looking better. Issues I've had have been grainy image updates, lots of blur on/around distant objects, frame ghosting. I don't care about FPS nearly as much as I do clean frames. My frames are 60 on high/epic. UE5 games in general have visual issues, but ASA takes the cake for the worst I've see any of it.

Some console flags that have helped:

Disabling Lumen offers a significant reduction in image grain.
r.lumen.DiffuseIndirectAllow 0

Changing the antialiasing method resulted crisper visuals. (default is 2)
r.AntialiasingMethod 4

Disabling Framegen gets rid of Ghosting:
r.FidelityFX.FSR3.Enabled 0
r.FidelityFX.FSR3.QualityMode 0
r.FidelityFX.FI.Enabled 0

The volumetric effects are major contributors of artifacts.
r.VolumetricCloud 0
r.VolumetricFog 0

Getting rid of the foliage layer helps to reduce overhead.
grass.sizescale 0

In Settings:

Global Illumination Quality to Medium substantially reduced edge artifacts due to lighting.
Disable HLOD to Off increases distance image quality.

Hope this helps. This was enough to make the game look almost as clean as ASE again.
Last edited by Sleepy; Oct 5, 2024 @ 7:59pm
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Showing 1-4 of 4 comments
Zero Oct 6, 2024 @ 5:34am 
do you have to put these commands in every time you play?
Sleepy Oct 6, 2024 @ 4:04pm 
Originally posted by Zero:
do you have to put these commands in every time you play?

Unfortunately it looks that way. WC must have broken the user's ability to do this from an .ini.

I get the grass one goes somewhere else, but for the render flags:

[SystemSettings] in Engine.ini does not work
[/script/engine.rendersettings] in GameUserSettings.ini does not work
Steam Launch option -exec "\path\textfile.txt" containing console commands does not work

The last comment or two in threads covering this is usually someone going "I did it right, double checked, and it's not working". Appears they broke this last year sometime, or changed how/where they pull those initial flags from.

Pasting them all into console as one line piped is unfortunately the best option:

r.VolumetricCloud 0 | r.VolumetricFog 0 | r.FidelityFX.FSR3.Enabled 0 | r.FidelityFX.FSR3.QualityMode 0 | r.FidelityFX.FI.Enabled 0 | r.AntialiasingMethod 4 | grass.sizescale 0 | r.Lumen.DiffuseIndirectAllow 0

Except that Lumen doesn't turn off if you do this, and you have to run that one individually.
It's annoying, but not nearly as annoying as how garbage Lumen and FrameGen look.

If someone knows how to actually get render flags to load from an .ini: I'll pin it.
Last edited by Sleepy; Oct 6, 2024 @ 4:07pm
Ahhtaczy Oct 6, 2024 @ 4:53pm 
Now with all these commands the game looks like ♥♥♥♥.
Nice job.
Rokalm Oct 6, 2024 @ 9:02pm 
what did you expect, he turns off everything lmao
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Showing 1-4 of 4 comments
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Date Posted: Oct 5, 2024 @ 7:56pm
Posts: 4