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Yeah, Ark has always been ridiculous - ASE or ASA with updates. That's one of the issues with static maps / assets is that there could be lots of tiny changes that snowball into huge updates since these maps are ginormous in file size.
They couldn't have seen this coming, because they did a lot of testing obviously. /s
that's because of Steam. you need double the size of the game because Steam basically makes a copy of the game when it applies an update then moves that to overwrite the actual install folder
new games REQUIRE frame gen and upscaling or you'll have a bad time. the tech is GREAT and performance/quality both go up if it's set up properly.
-windowed fullscreen
-cap FPS to half your monitor refresh rate (no less than 30, no more than half your refresh)
-DLSS on quality (balanced is fine but should't be necessary, DLAA turns off frame gen)
-VSYNC ON (can ONLY be on in-game and can ONLY be the ON setting, all others break it)
-i'd turn off water/foliage physics since they eat 30fps by themselves and only let bushes/trees wiggle a little in the "wind" or when you're near them, or the water on the beach will move as you run through. trees falling over, water physics elsewhere are still on)
-it wouldn't hurt a thing to set up a pagefile of 20-60gb either, it's something done in skyrim modding that reduces stutter from RAM/CPU being nailed to 100% at any point and just creates some headroom that will smooth things out, it should be on the drive ASA is on, i have mine set to 40960 (top and bottom box, that's 40gb)
https://www.tomshardware.com/news/how-to-manage-virtual-memory-pagefile-windows-10,36929.html
2070s 8GB VRAM
ryzen 7 3800x
32gb RAM
NVMe
1080p
constant 60 fps everywhere, only stutters i get are related to -preventhibernation and normally only during the first load of a cell/area with 50 mods (i'm adding like 40 new dino types, it's heavy on SP)
if it's set up perfectly, it DOES work, they just do a horrible job helping anyone out who doesn't know how to mess with FSR3 (i've been messing with it daily for weeks in other games like skyrim (puredark's FSR3 mod) and RDR2 (same)
Maybe time for a new drive? Are you using a HDD, SSD or NVME SSD? Some of these patches could be one or two gigabytes but patch upwards of 100 GB of data which is drive heavy / time consuming but light on the download requirements. A faster NVME drive will cut down on the time needed by a lot if your system supports it.