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They also like to add as many new problems as they possibly can with each patch too, most of the time breaking things that worked great beforehand
I typically have a smithy somewhere underwater, since they can still craft. A forge up some annoying mountain you have to parkour into the armpit of, and a respawn within 300 meters. The reason I avoid rat hole bs is because it's never really clear what they're going to decide is and isn't a rathole, but getting attached to a base any larger than a respawn and smithy / refinery somewhere just seems like setting yourself up to be discouraged later. It's also way harder for meshers to find one lone pillar, even when the underground polygons are typically revealing larger base foundations pretty clearly. If these guys were that observant or talented, they wouldn't be glitching and hacking in the first place, so take advantage of the attention to detail they never bothered to develop.
You don't need all fluff bs for pvp. You are a mobile base.