ARK: Survival Ascended

ARK: Survival Ascended

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Two reasonable Improvements Ideas for ASA
While ASA has already done many improvemens over ASE, there are still some flaws that probably could carry over to ASA.

First of all when Abberation will be launching hopefully somewhen around the end of 2024, it would be a great addition to add what many players requested of ASE: breedable Basilisks and Karkinos . Same goes for Griffins when Ragnarok will be launching.
Non-breedable creatures that don't have a realistic reason to not be breedable are annoying and Wildcard already started to reduce those in ASE, so it should be doable to continue this in ASA until only Reapers, Noglins, Tek Striders and the craftable creatures shouldn't be breedable .

Second the remaining Hatch-Only Creatures should all have the Wyvern/Rockdrake Levels and spawn up to Level 190 (on difficulty 5). If you plan to breed them you always feel like your starting at an increedible low starting point compared to other creatures.

I believe those two requests are realisable and would improve the gameplay. Wildcard already showed that they try to listen to us players and atleast try to provide what we ask for if it is doable.
So maybe this post will reach them and we might get those additions.
Last edited by Zarion; May 26 @ 1:36am
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Showing 1-4 of 4 comments
Benna May 26 @ 2:43am 
I agree, non breedable creatures suck cause im always afraid im gonna lose them xD. Also they should make reapers breedable as well but lower their defense and overall power or maybe cap the hp like gigas/carchas
sadly it wont reach wildcard/snail.. they do NOT read these forums..
Steve May 26 @ 7:13am 
Originally posted by Zarion:
breedable Basilisks and Karkinos . Same goes for Griffins when Ragnarok will be launching.

My vote is against this, for balancing reasons. You're either looking at nerfing all three of these into the ground to compensate for the stat scaling they do, or spending way too much time on the math to try and tweak it so it fits in better with the rest of the lineup. Either one is too much work for a game that's not even back to content 1.0 yet (and won't be for at least two years).
Zarion May 26 @ 11:04am 
Trouble with balancing is definiteley a fair point.
I tend to only play on dedicated servers with people i know, so i didnt really consider how it could affect other servers. I would think that there will be much worse issues with gamebalance when shadowmanes are going to return. But we probably still have atleast two more years until they show up in ASA.
And even if those ideas won't be picked up, there are mods to adress this.
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